Fleet combat, also known as ships blowing each other up, is the focus for this week’s Stellaris Dev Diary. Obviously, all of this information is still being tweaked and reworked; it’s subject to change at any time. Weapons Systems In Stellaris, your ships and defense systems will have various weapons to choose from. Instead of having […] Read more
Caleb Pearson in: Xbox Game Pass: The Right Model at the (Almost) Right Time
I agree completely! That's what makes it interesting - the software gi ...
Caleb Pearson in: Xbox Game Pass: The Right Model at the (Almost) Right Time
Yo bro! I appreciate your thoughts, and I certainly see where you're c ...
J.j. Barrington in: Xbox Game Pass: The Right Model at the (Almost) Right Time
The software giant is also behind in software. ...
J.j. Barrington in: Xbox Game Pass: The Right Model at the (Almost) Right Time
It's a forecast, but not an informed one. That makes it no different t ...
Greg Parrish in: Xbox Game Pass: The Right Model at the (Almost) Right Time
I feel the same way dude. I got Game Pass when it first launched, and ...