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Oraxia, the 61st Warframe proves that a spider is never itsy-bitsy. She’s on track to be one of the most flexible Warframes right now, but to bring out the best in her, you will need to be meticulous with the build, just like how she is with her web. So, allow us to recommend a solid Oraxia build to help get you started with one of the most unique Warframes right now.
Oraxia Build Explained
Now, there are many ways to play Oraxia, and summoner is probably the most fun of them all, but the spider minions don’t exactly do much damage in higher difficulties, and the minion AI isn’t the best. So what we’ll be focusing on is a mix of pure invisibility build with unlimited energy and lots of damage. The summons are mostly just there to distract enemies and look cool.
Use weapons like the Sobek and always wall-latch (or grapple using the 4th Ability) every eight seconds for unlimited invisibility. If low on energy, use the 1st Ability. For spider/Scuttler minions, top them up with the 3rd Ability. The mods below are the beating heart of this build.
Mod List
Mod Name | Effect | Alternative |
Growing Power (Aura) | On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s | Summoner’s Wraith if you really want to focus on minions |
Rush | +30% Sprint Speed | Power Drift or Cunning Drift |
Archon Continuity | +55% Ability Duration Abilities that inflict a Toxin status effect will also apply a Corrosive status effect | None, you want this, but regular Continuity is fine if you don’t have access to it |
Stretch | +45% Ability Range | Augur Reach or Augur Message (for summoner) |
Transient Fortitude | +55% Ability Strength -27.5% Ability Duration | None |
Energy Conversion | Energy orbs grant 50% more Ability Strength to your next cast | None |
Augur Secrets | +24% Ability Strength | Flow or Streamline if you’re not comfortable with Energy costs |
Umbral Intensify | +90% Ability Strength for your 4th Ability | Regular Intensify or Precision Intensify |
Blind Rage | +99% Ability Strength -55% Ability Efficiency | Intensify or Augur Secrets if you have trouble with Energy |
Equilibrium | Health pickups give +110% Energy. Energy pickups give +110% Health. | Rolling Guard for added survivability in case you run out of Energy |
Arcanes for the Oraxia Build
- Arcane Camisado – Attacks from summoned minions increase Ability Strength by 6% up to 60% on the next ability cast. Summons gain 20% Movement Speed.
- Alternative: Arcane Energize
- Arcane Arachne – On Wall Latch: +150% Damage for 30s
Archon Shards for the Oraxia Build
We recommend going with this combo:
- 2x Emerald Archon Shards (Corrosive if you have Archon Continuity, otherwise Toxin)
- 2x Crimson Archon Shards (Strength)
- 1x Amber Archon Shard (Casting Speed)
Playstyle for the Oraxia Build
Again, I recommend a specific weapon for Oraxia, such as the Sobek shotgun, to help proliferate all those status effects you’re dealing. But if not, then any AoE primary or secondary of your choice will do. Here’s the play-by-play:
- Activate the 4th Ability, ideally if you have full Energy
- Wall-latch immediately for invisibility via passive Ability (do this every 8 seconds).
- Use the 3rd Ability on enemy clusters.
- Attack the enemies to kill some of them and summon Scuttlers.
- Use the 1st Ability on an enemy with 50 percent HP (or if they’re marked) to top up your Energy.
- For heavily armored enemies (yellow HP), spam the 3rd Ability until their HP turns red, assuming you’re using Archon Continuity.
It’s a pretty chill playstyle, as long as you remember to wall-latch.