Last year, The Witcher 3: Wild Hunt‘s next-gen update brought Geralt and his fantastical world back into the spotlight. The game has since received regular updates, providing players with a solid gaming experience. Marcin Momot, CD Projekt RED’s Global Community Director, recently announced that a new update for the title is on its way and will be released today. The patch notes of The Witcher 3: Wild Hunt 4.02 (March 13th) update are below.
The Witcher 3: Wild Hunt 4.02 (March 13th) Update Patch Notes
The Witcher 3: Wild Hunt is set to receive a new update today. The patch will be available for PC, PS5, PS4,
You can find Marcin Momot‘s statement below.
”If all goes according to plan, we should be releasing a new patch for The Witcher 3: Wild Hunt later today. The update will be coming to PC/PS5/XSX&S/PS4/XO (roughly 2 GB on PC & between 10-20 GB on consoles, depending on the SKU & platform). Patch notes will be out along with it.”
The Official Patch Notes Arrived
Patch 4.02 for The Witcher: Wild Hunt is being rolled out and will soon be available on PC, PlayStation, and
PC-SPECIFIC
- Improved CPU core utilization in the DX 12 version.
- Restored horizon-based ambient occlusion. Players who had previously turned Ambient Occlusion off will need to do so again. You can find it in Options → Video → Graphics.
- Fixed an issue where the “My Rewards” section was not localized in REDlauncher.
- Fixed an issue with a flickering landscape in Toussaint that occurred when NVIDIA HairWorks was disabled.
- Fixed an issue related to particle optimization which could result in temporary stuttering.
CONSOLE-SPECIFIC – The Witcher 3: Wild Hunt March 13th Update Patch Notes
- Improved Performance Mode on next-gen consoles.
- Fixed an issue where characters could become slightly blurry during dialogues and cutscenes on PlayStation 5.
- Fixed an issue related to memory usage in Ray Tracing Mode which could result in crashes on
Xbox Series X. - Whatsoever a Man Soweth… – The game will no longer crash if Geralt runs away from Shani after starting the conversation on next-gen consoles.
- Fixed an issue where quicksaves couldn’t be loaded when using cross progression on
Xbox One. - Added two missing “Top notch swords!” on previous-gen consoles.
- Fixed an issue with overwriting manual saves where in some circumstances the oldest gamesave was deleted on PlayStation 5.
- Addressed performance issues in Beauclair and Novigrad that occurred after loading a gamesave.
VISUAL – PC and Next-Gen Exclusive
- Improved immersion of water appearance by adding refraction to SSR and ray-traced reflections.
- Fixed a visual issue with brick textures where black artifacts covered stone arches.
- Added a Motion Blur slider. It can be found in Options → Video → Graphics.
QUESTS & GAMEPLAY – Available on all platforms
- Battle Preparations – Fixed the lack of a dialogue option that would progress the quest during the objective “Let Avallac’h know everything’s ready.”
- Reason of State – Fixed an issue where the door to the warehouse could become permanently locked if the player knocked, entered and then immediately left the building.
- Scavenger Hunt: Cat School Gear Upgrade Diagrams Part 1 – Fixed an issue where the quest could stay active even after the diagrams were looted.
- Fixed an issue where trying to start a New Game+ on an incompatible save would block the player from starting the expansions in standalone mode until the game was restarted.
LOCALIZATION – Available on all platforms
- Fixed an issue with the Korean localization of Ciri’s and Geralt’s Gwent card descriptions.
- Fixed punctuation issues in Arabic localization.
- Updated Traditional Chinese font.
Please note: these are only the most notable changes. The patch contains other minor fixes that didn’t make it onto this list.
The Witcher 3: Wild Hunt is available on PlayStation 4, Windows,