April 26th Hotfix for WWE 2K23 is out now, and here are the detailed patch notes mentioning the latest changes and fixes. This version arrived for the 1.08 update, released last week, and makes only one change in the game. As the name suggests, this is not extensive, so players should not expect anything significant. Keep reading the WWE 2K23 April 26th Hotfix update patch notes.
Patch Notes for the WWE 2K23 April 26th Hotfix Update
(Updated on August 26, 2024 – updated links and format)
The following WWE 2K23 hotfix update is now live:
- Reenabled 8-player online on
Xbox One, which was temporarily disabled in v1.08.
As mentioned above, April 26th Hotfix for WWE 2K23 does not bring significant changes to the game. It reenables 8-player online on
GENERAL
- Added entrance for Damage CTRL stable
- Polish updates for several Superstars
GAMEPLAY
- Implemented various AI improvements
- Decreased frequency of AI pin attempts to address player feedback
- Improved AI’s ability to perform Rebound attacks, particularly Signature moves
- Renamed Southern Lights Suplex to JokerPlex
- Increased effectiveness of Dodge Tendency AI Attribute
- Improved AI logic for performing Corner Charged attacks
- Addressed reported concern in Royal Rumble, where characters could roll through the ropes during a reversal
- Addressed reported concern regarding an instance where AI was prevented from performing its Secondary Signature if it used the same position as the Primary Signature
- Removed limitation in WarGames, which prevented diving from the top of the cage to an opponent lying on a table.
- Added UI to help clarify when a player is swapping control to a different teammate in WarGames and Normal Tag Team matches
ONLINE
- Improved stability in online matches.
- Improved overall experience when joining a session or accepting an invite.
- Improved overall experience with Community Creations uploads and downloads.
- Superstars will now show as Eliminated in all online elimination-style matches.
CREATE
- Improved overall stability in all multiple Create modes
- Improved stability in CAS when creating a CAS character with the maximum number of parts and during long creation sessions
- Addressed reported concerns of Creations related achievements not being awarded properly
UNIVERSE
- Improved stability of Rivalries and Rivalry outcomes
- Improved matchmaking logic
- Improved overall Universe stability
- Addressed reported concerns related to post-match cutscenes playing after disqualifications.
MyGM
- Improved stability when purchasing multiple Power Cards and addressed reported concerns related to the timing of when certain Power Cards can be activated.
- Improved stability when progressing through later seasons and selecting Keepers.
- Addressed reported concerns with Journal entries not appearing correctly.
- Improved Drama functionality in early weeks.
- Improved Season Ranking display consistency.
MyFACTION
- Badges activated in Quickplay
- Addressed reported concerns related to general stability
MyRISE
- Addressed reported concerns in The Lock’s “Faction Forming” and The Legacy’s “Make Your (Brief)Case” Storylines where a “Front Running Grapple” Objective may have failed to complete
- Addressed reported concern related to story flow in “The Legacy” that caused players to end up in the Dynamic HUB with no Storylines to play. The flow was from Choosing to “Turn on Ava” and then starting the “A Good Inv-EST-ment” storyline” Note this will only address this reported concern in future save slots.