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Home»Coming Soon»Oriental Empires Headed for Steam Early Access

Oriental Empires Headed for Steam Early Access

PC turn-based strategy title Oriental Empires will see a Steam Early Access release in the first quarter of 2016, Iceberg Interactive announced today via press release. Players…

Todd MitchellBy Todd MitchellDecember 7, 20152 Mins Read
Oriental Empires
This article is over 9 years old and may contain outdated information.

PC turn-based strategy title Oriental Empires will see a Steam Early Access release in the first quarter of 2016, Iceberg Interactive announced today via press release. Players can check out screenshots and the game’s first trailer at the official Steam page.

Oriental Empires invites players to take control of a city from early Chinese history to develop land, raise armies, and attempt to build a powerful empire. Gameplay will feature 16 unique factions and large-scale battles among thousands of on-screen military units. Intricate settlement development including technology, culture, philosophy, and religion will support advancement through both militaristic and diplomatic means. Iceberg Interactive also lists a number of the game’s technical feats, promising authentically rendered Chinese and Mongolian landscapes, seamless zoom from strategic map view to the inner settlement view, and fully animated unique 3D models.

[embedyt] https://www.youtube.com/watch?v=O9aIkPIFq4M[/embedyt]

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“We are extremely pleased to be involved in the upcoming release of Oriental Empires” said Iceberg CEO Erik Schreuder. “It really is such a beautiful, deep, and elaborate game that we can’t possibly list all of its intriguing features in one press release.”

Iceberg Interactive is an independent publisher founded by game industry veterans operating in Haarlem, The Netherlands. Lead developers R.T. Smith and John Carline worked together previously while contributing to the Total War series.

Are you excited to try Oriental Empires? Leave a comment and let us know.

 

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Todd Mitchell
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Todd Mitchell is a game industry journalist with experience in professional software and indie game development. His writing addresses games, industry news, trends, and community issues.

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