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Home»Game Features»5 Starfield Mechanics No Man’s Sky Needs

5 Starfield Mechanics No Man’s Sky Needs

No Man’s Skyย got off to a rocky start but has since developed into a titan of the sci-fi genre. With a procedurally generated universe to…

Patrick ArmstrongBy Patrick ArmstrongSeptember 5, 20234 Mins Read
Dogfighting with another ship in Starfield
Image Source: Bethesda via The Nerd Stash

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  • 5. Traits
  • 4. Boarding Parties
  • 3. Weapon Modding
  • 2. Powers
  • 1. Skills
This article is over 1 years old and may contain outdated information.

No Man’s Skyย got off to a rocky start but has since developed into a titan of the sci-fi genre. With a procedurally generated universe to explore andย plenty of cool shipsย to fly,ย NMSย offers hundreds, if not thousands, of hours of entertainment. Thanks toย Starfield,ย players now haveย a new galaxy to investigate, so it’s worth considering whichย Starfieldย mechanics would work best inย NMS.ย Despite the major differences between Bethesda’s RPG and Hello Games’ space sandbox, many features would transfer extremely well. Here are the topย Starfieldย mechanics thatย No Man’s Skyย needs most, ranked from good to desperately needed additions.

5. Traits

starfield traits explained
Image Source: Bethesda Game Studios via The Nerd Stash

No Man’s Skyย players can choose to explore the galaxy as a Gek, Korvax, or Vy’keen. The choice of race adds a lot to roleplay and cosmetic options, but unfortunately, there’s no mechanical difference. The result is that one character ends up feeling pretty much the same as every other. Given how longย NMSย has been around, messing with the races themselves would be a bad idea at this point, but there’s another solution.ย Starfieldย allows players to choose up to three Traits for their character. You can be an Empath, Hero Worshipped, or Taskmaster; every choice sets you apart from other characters. Traits would be one of the bestย Starfieldย mechanics to deepen gameplay inย NMSย without messing up existing systems.

4. Boarding Parties

Docking with another ship in Bethesda's new sci-fi epic
Image Source: Bethesda via The Nerd Stash

Starfieldย has some fantastic dogfights. Shifting energy to different systems, regulating your speed, and blasting away with multiple weapons all feel great. There are severalย Starfieldย mechanics thatย NMSย could learn from when it comes to space combat, but boarding is arguably the best. After disabling an enemy’s engines, the player can board their ship like a true pirate. You’ll have a fight on your hands once you break in, but if you survive, you can sail away with a free ship.ย No Man’s Sky has always been about exploration over combat, but adding boarding party mechanics like in Starfield would be a great way to deepen the game’s battles.

3. Weapon Modding

A modded weapon in Starfield, a mechanic that should be added to No Man's Sky
Image Source: Bethesda via The Nerd Stash

No Man’s Skyย already has weapon modding of a sort, butย Starfieldย mechanics go further. Whereas the former game only allows the player to alter the effect of weapons,ย Starfieldย allows players to alter their weapons’ look as well. Having to trek across the universe in the hopes of finding a gun that looks the way you look doesn’t feel great. Even if you find something that’s close, it might not be exactly right.ย No Man’s Skyย should either bind stat mods to cosmetic alterations or allow the player to mod the looks of their character’s gear independent of its stats. Yes, this system clashes withย NMS’sย procedural generation philosophy, but it sure would be nice.

2. Powers

The powers menu in Bethesda's new sci-fi epic, a mechanic that should be added to No Man's Sky
Image Source: Bethesda via The Nerd Stash

Without spoiling anything, at a certain point inย Starfield,ย the player unlocks unique powers they can use to complement their gunplay. These range from altering gravity and changing the atmosphere to dashing and throwing energy balls. Each offers a fun twist on conventional combat, as they can be mixed and matched at will.ย NMSย isn’t a pure combat game and doesn’t want to be. That doesn’t change the fact that combat is one of the game’s weakest points. Introducing something other than just guns to battle would go a long way toward deepening the strategic options and helping maintain the excitement over a long playthrough.

1. Skills

Description of one of the skills in Starfield, a mechanic that should be added to No Man's Sky
Image Source: Bethesda via The Nerd Stash

Mechanically, only three things separate oneย NMSย character from another: their suit, ship, and Multi-Tool. The problem is that multiple playthroughs ofย NMSย tend to feel more or less the same. Every character can be good at everything, given enough time. Skills are theย Starfieldย mechanic that would combat that feeling the most. In Bethesda’s sci-fi epic, you can be a scientist, gunfighter, or ace pilot, but not everything at once. The expansive skill tree forces each character to either specialize or live as a jack-of-all-trades, master of none.

Starfieldย is available now for PC, Xbox One, and Xbox Series X/S.

Related Topics
Bethesda Starfield
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Patrick Armstrong
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Artist and writer with a lifelong love of video games. Their favorite games include Dead by Daylight, Meet Your Maker, and Project Zomboid.

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