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While Starfield is a great game so far, it’s far from perfect. The new sci-fi RPG has a large variety of wonderful mechanics and designs that feel great to play. However, at the same time, it seems that Bethesda has made a few mistakes regarding both UI and gameplay. This could be due to the massive scope of the new release, which presents a huge amount of problems and a finite time to fix them. For whatever reason, some elements of Starfield should be fixed in an upcoming patch. However, if they aren’t, then players must take it into their own hands and use mods. Here are 5 Starfield mods that we need to see developed in the future to fix Bethesda’s mistakes.
Better AI
Although Starfield’s combat is fairly strong for a Bethesda RPG, the game is lacking in one glaring category. Namely, the enemy AI is less than stellar at times. Enemies clump together in weird formations, stand around in the middle of a firefight, and sprint in to attack at seemingly random times. While this is standard for Bethesda RPGs, it’s still disappointing that more work hasn’t gone into pathing and behavior for the AI. However, a mod could be the answer players are looking for for more engaging combat. Giving AI more strategic options, like optimally using cover or strategic flanking, may just be the mod that Starfield needs.
A Better Inventory System
One of the most inconvenient parts of Starfield is the inventory management system. For many, finding the amount of resources they have, managing their inventory between storage facilities, and the lack of a central storage hub have made for a frustrating experience. Additionally, another issue is that the base limit for encumbrance is far too low. Luckily, much like with Skyrim mods of the past, modders should be able to fix the UI problems of Starfield. By quickly displaying the amount of resources a player has or providing a large central hub for all your items, mods could make Starfield’s storage a lot easier.
Intuitive Maps Mods
Although this isn’t a major complaint, some players have found the maps of Starfield to lack enough depth to be useful. Directionally speaking, these maps function perfectly fine, but certain circumstances cause the maps to become almost entirely useless. When dealing with elevation, maps can become a bit muddied and difficult to read. However, a mod that introduces better elevation maps to Starfield would be a lifesaver. Additionally, cities lacking maps in Starfield are a problem that feels too big to miss. Although this seems like another thing a Starfield patch could fix, mods may also be able to help this issue.
Land Vehicles Mods
So far, space exploration and shipbuilding are some of the best parts of Starfield. However, it can be a bit less exciting to explore when landing on sparse and barren planets. Although it may be difficult, a mod that introduces land vehicles would save many players time traveling on the surface of a planet. These could range from simple hovercraft to massively increasing the player’s movement speed to reach their destination faster. Additionally, introducing something goofy, like a Skyrim-like horse, would make this mod even better. Hopefully, we will see land vehicles in a Starfield patch or DLC, but for now, mods will have to suffice.
NPC Walking Speed Mods
Finally, one of the most frustrating things for gamers to deal with is slow NPCs. Especially in a game like Starfield, where players want to get to the action, a slow NPC can be a deal breaker. At times, it can feel as if the NPCs are moving at a snail’s pace in Starfield. Although this isn’t a major complaint, it can become extremely frustrating to deal with over time. Luckily, a mod could fix this sort of problem and give some speed to Starfield NPCs. Additionally, it could also provide some options, like having NPCs only run when you do. However, no matter how it’s implemented, a mod like this would make Starfield so much better.