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Home»Features»How Weapon Stats work in Warhammer 40,000: Darktide

How Weapon Stats work in Warhammer 40,000: Darktide

While most of the weapon stats in Warhammer 40,000: Darktide are moderately straightforward in wording, some are somewhat vague and might confuse Rejects on their journey to…

AugustBy AugustNovember 23, 20223 Mins Read
Inspecting the Chainsaw Melee Weapon in Warhammer 40,000 Darktide
This article is over 3 years old and may contain outdated information.

While most of the weapon stats in Warhammer 40,000: Darktide are moderately straightforward in wording, some are somewhat vague and might confuse Rejects on their journey to carry out justice for the Emporer. For instance, stats like Damage or Reload Speed are relatively straightforward in their labeling. Everyone understands that Damage is how much a Heretic enemy is wounded, and Reload Speed is how fast one reloads their firearm. On the other hand, stats such as Finesse or Quell Speed are quite esoteric, and the game currently needs to provide more explanation on what these terms mean. As of writing, Darktide is still in Beta, so better descriptions may come out after the official release.

The Mechanics of Weapon Stats in Darktide

Comparing Weapon Stats for Swords in Warhammer 40,000 Darktide

The Beta build of Warhammer 40,000: Darktide features a total of 19 different weapon stats that players will need to learn to make effective choices regarding loadouts. The majority of these stats are shared between weapon types. However, a few are exclusive to a single class; those who play this class should recognize the meaning of these unique terms.

Related: 

How to Perform a Special Action in Warhammer 40K: Darktide

Based on findings by Gamepur, below is an index naming each of the weapon stats in Darktide, including a brief description as to what mechanical role it plays in combat:

Weapon Stat Description
Ammo
  • This stat indicates how much ammunition the weapon can hold.
Blast Radius
  • This stat determines the size of a weapon’s AoE, such as an explosion.
Collateral
  • This stat refers to the Penetration power for specific ranged weapons, affecting how many effective projectiles pass through enemy armor.
Cleave Target
  • This stat affects how many enemies a single melee strike will pass through.
Cleave Damage
  • This stat affects the melee Damage dealt to additional mobs struck after pass through the first enemy.
Crowd Control
  • This stat refers to how effective Shield armaments can stagger enemies with an attack.
Critical Bonus
  • This stat refers to extra Damage dealt when a critical strike has been applied.
Charge Speed (Psyker)
  • This stat affects the speed at which a Void Staff is able to recharge.
Damage
  • This stat dictates the default Damage output of a weapon.
Defenses
  • This stat dictates Stamina use when performing a block or block-related move.
Finesse
  • This stat determines the Damage multiplier for headshots and hits to weak points on enemy targets.
Mobility
  • This stat affects dodging, weapon handling, aim-down-sight speed, and sprint speed.
Penetration
  • This stat determines the damage dealt to armored targets, like elite armored Heretics.
Stopping Power
  • This stat determines the degree to which an enemy flinches or is staggered by a weapon’s attack.
Stability
  • This stat determines recoil and weapon stability in ADS.
Reload Speed
  • This stat involves how quickly a weapon reloads ammo.
First Target
  • This stat is the inverse of Cleave Damage, affecting how much Damage is dealt to the first target of a melee attack.
Quell Speed (Psyker)
  • This stat in Darktide affects the cooldown of Perils of the Warp
Warp Resistance (Psyker)
  • This stat determines how much Peril is generated from Void Staff and other psychic abilities.

Warhammer 40,000: Darktide will be available on Xbox Series X|S and PC.

Source: Gamepur

Related Topics
Guide Warhammer 40K: Darktide
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August

August Webb is a Staff Writer and former Lead Guide Editor of TNS. When not working, she's playing a visual novel, fanning over an indie gem, or lost in the world of VR.

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