Bandai Namco released a patch update (version 1.09) for Elden Ring today, which required a three-hour server downtime. The update does not contain any new content, but instead, it focuses on bug fixes and balance adjustments. Notably, the update introduces ray tracing to the PlayStation 5,
Elden Ring Update 1.09 Patch Notes: Ray-tracing and More
New Feature
Ray Tracing support has been added for PlayStation 5,
Ray Tracing can be activated in the settings menu:
- PS5 / XSX: Game Options > Ray Tracing
- PC: Graphics > Ray Tracing Quality
Please note that performance – such as frame rate and resolution – may be impacted while playing with Ray Tracing on. The minimum and recommended technical specifications to use Ray Tracing can be found at the end of the patch notes.
PvP-Exclusive Balance Adjustments
The adjustments in this section do not affect single-player or cooperative play.
- Theย Inescapable Frenzyย incantation power and grab angle have been increased.
- Theย Lifesteal Fistย skill power, range and grab angle have been increased.
- Decreased the power of two-handed jumping attacks.
- Decreased the power of heavy and heavy running attacks ofย Fistย andย Clawย weapon types.
- Decreased the power of theย Founding Rain of Starsย spell.
- Decreased the spell enhancement effect of theย Terra Magicaย spell.
- Decreased the damage and poise damage of theย Wave of Goldย skill when hitting an opponent over a certain distance.
- Decreased the effectiveness of theย Determinationย andย Royal Knight’s Resolveย skills.
- Decreased the effects of theย Contagious Fury skill of the Jellyfish Shield.
- Decreased the effectiveness of theย Claw Talisman.
- Decreased the effectiveness of theย Lord of Bloodโs Exultationย Talisman.
- Decreased the attack power buff granted by theย White Maskย head armor.
- Decreased the jumping attack damage buff granted by theย Raptor’s Black Feathersย armor.
- Decreased the damage buff granted byย Magic-Shrouding Cracked Tear, Flame-Shrouding Cracked Tear, Lightning-Shrouding Cracked Tear, and Holy-Shrouding Cracked Tearย when activated with theย Flask of Wondrous Physick.
General Balance Adjustments
- Added an invincibility window when respawning in the colosseum.
- Increased the scaling of the following attributes when infusing weapons with certain Ashes of War:
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- Magic / Fire / Flame Art / Lightning / Sacred
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- Increased the attribute scaling of the following weapon types:
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- Colossal Sword / Great Axe / Hammer / Flail / Great Hammer / Colossal Weapon
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- Increased the speed, range and recovery time of some attacks for the following weapon types:
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- Great Hammer / Great Axe / Great Sword / Curved Greatsword
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- Flail weapons changes:
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- Increased the speed of some attacks.
- Reduced attack recovery time.
- Increased poise when using two-handed attacks.
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- Increased running attacks speed and reduced attack recovery time for the following weapon types:
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- Straight Sword / Curved Sword / Katana / Twinblade Sword / Axe / Hammer / Halberd
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- Increased the first attack speed for the following weapon types:
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- Straight Sword / Curved Sword / Whip
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- Increased the speed of guard counters for the following weapon types:
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- Straight Sword / Great Sword / Colossal Sword / Great Curved Sword / Katana / Twinblade Sword / Axe / Great Axe / Flail / Great Hammer / Spear / Great Spear / Halberd
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- Reduced the attack recovery time forย Whipย weapons.
- Increased the damage ofย Clawย weapons.
- Added Holy damage and Faith scaling to theย Great Club.
- Increased damage negation when blocking Holy damage and decreased damage negation when blocking damage from other affinities.
- Increased the effectiveness of theย Twinblade Talisman.
- Slightly reduced rolling travel distance for light equipment weights.
- Decreased the hitbox size for some attacks of the following weapon types:
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- Thrusting Sword / Heavy thrusting Sword / Spear / Great Spear / Halberd
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Ashes Of War Adjustments
- Lifesteal Fist
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- Increased target grab range.
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- Surge of Faith
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- Increased projectile generation speed.
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- Flame Spit
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- Increased the guard speed and blocking amount of the skill.
- Adjusted the angle of the fireball.
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- Tongues of Fire
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- Increased the guard speed and blocking amount of the skill.
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- Great Oracular Bubble
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- Increased projectile generation speed and reduced the recovery time.
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- Viper Bite
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- Reduced the time before rolling is possible after using the skill.
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- Shriek of Milos
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- Increased close range poise damage.
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- Spearcall Ritual
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- Increased projectile generation speed.
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- Cursed-Blood Slash
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- Increased projectile generation speed and reduced the recovery time.
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- Gold Breaker
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- Reduced the recovery time.
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- I Command Thee, Kneel!
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- Increased attack generation speed.
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- Starcaller Cry
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- Increased the speed of follow-up attacks.
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- Spinning Wheel
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- Increased attack generation speed.
- Added a roll & heavy attack cancel timing while using the skill.
Elden Ring Bug Fixes
- Fixed a bug where the Scarlet rot status buildup was not properly reflected when giving theย Antspur Rapierย a Cold affinity.
- Fixed a bug where the Scarlet rot status buildup was not properly reflected when giving theย Rotten Greataxeย a Blood affinity.
- Fixed a bug where some attacks of theย Partisan,ย Death Ritual Spear, andย Lucerneย had unexpected Physical attack scaling.
- Fixed a bug where theย Nightrider Glaiveย did not increase the damage of horseback attacks.
- Fixed a bug where theย Duelist Greataxeย andย Rotten Greataxeย did not increase the damage of charged attacks.
- Fixed a bug where theย Roar Medallionย Talisman effect didnโt increase the power of some incantations.
- Fixed a bug that reduced the power of some skills while under theย Golden Vowย effect.
- Fixed a bug that caused the effects theย Determinationย andย Royal Knight’s Resolveย skills when casted from a left-handed weapon to be added to other skills casted with a right-handed weapon.
- Fixed a bug that reduced the critical hit power of right-handed weapons while havingย Determinationย orย Royal Knight’s Resolveย active on a left-handed weapon.
- Fixed a bug where status build-ups were unintentionally added to some Weapon Skills
- Fixed a bug where the power and special effects of a left-handed weapon could be added to a skill cast with a right-handed weapon.
- Fixed a bug that caused an equipped Sacrificial Twig to be consumed when a player died in the Colosseum.
- Fixed the camera positioning when respawning in the Colosseum.
- Fixed a bug where a player could receive credit for a kill in the Colosseum when dying due to the Death status effect, instead of the player who inflicted that status effect.
- Improved stability in Colosseum matchmaking.
- Fixed a bug related to level correction when an invader used theย Phantom Bloody Finger.
- Fixed a bug that could cause disconnections with other players in certain locations during multiplayer.
- Improved online multiplayer stability.
- [PS4] Fixed a bug that occurred when using theย Finger Severerย on summoned NPCs while offline that could cause the game to crash.
- Fixed a bug related to some enemies not rendering or behaving as expected.
- Several performance improvements and other bug fixes.
For more information on other patch notes for Elden Ring, be sure to check out the official site.