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Home»Gaming»Pathfinder: Wrath of the Righteous 2.1.3j Update Patch Notes

Pathfinder: Wrath of the Righteous 2.1.3j Update Patch Notes

The 2.1.3j update has just launched for Pathfinder: Wrath of the Righteous, and here are all the changes and fixes mentioned in the patch notes. The…

Tunahan KarakisBy Tunahan KarakisApril 24, 20235 Mins Read
Pathfinder: Wrath of the Righteous 2.1.3j Update Patch Notes - In-game footage
Image Source: Owlcat Games
This article is over 2 years old and may contain outdated information.

The 2.1.3j update has just launched for Pathfinder: Wrath of the Righteous, and here are all the changes and fixes mentioned in the patch notes. The game’s latest version is 5 GB in size and brings many changes for areas, quests, items, classes, UI, and more. Players should install this patch for solid gameplay. Check out the Pathfinder: Wrath of the Righteous 2.1.3j update patch notes below.

Patch Notes for the Pathfinder: Wrath of the Righteous 2.1.3j Update

Pathfinder: Wrath of the Righteous 2.1.3j Update Patch Notes - In-game footage
Image Source: Owlcat Games

Areas

  • Fixed the issue in the Lost Chapel in which Ulbrig, remaining in the camp, remotely participated in dialogues;
  • During the first arrival to Threshold, the party could end up being teleported to Nocticula’s palace. This happened if Demon’s mythic quest Conspiracy in Shadows wasn’t complete – the issue is now fixed;
  • Fixed the issue where the vortex of souls inside the cave in the Forest of the Forgotten Spirits did not disappear after cleansing it of corruption;
  • Fixed the rest on the final arena in Enigma;
  • On the Legend path, skipping the cut scene with Iomedae in Gray Garrison could cause the game to freeze – fixed.

Quests

  • Arueshalae’s quest in chapter 5 could get stuck on the Talk to Anevia objective if it hadn’t been completed before Iz and Anevia left Drezen. Now, this quest will fail in that situation;
  • During Demon’s mythic quest ‘Once in Alushinyrra…’, after the victory over the first gladiator, an autosave was created. After loading it, it was no longer possible to continue the quest – fixed;
  • In The Last Sarkorians DLC, if the quest to cure the hunters wasn’t accepted, it was impossible to cure them, as the cure had no effect – fixed;
  • In Through the Ashes DLC, the book event about escaping from the cemetery didn’t have an illustration – fixed;
  • The objectives of the ‘A Common Cause’ quest will be calculated correctly now during the conversation with Irabeth when you report that you are ready to storm Gray Garrison.

Items

  • Bonuses from Bracers of Mighty Boar are no longer added to Vital Strike;
  • Now it’s no longer possible to copy or change Finnean with illusions of the Prestidigipainter Golem.

Classes & Mechanics

  • After fighting the bear spirit, the characters could receive a permanent shaken condition, which was impossible to remove – fixed;
  • All constructs are now immune to mind-affecting spells and abilities;
  • Fixed the issue that made it impossible to continue the quest with the pirate maps on the islands in the Treasure of the Midnight Islands DLC;
  • Fixed the issue with some spells failing instead of being cast, such as cure wounds;
  • The sword saint’s abilities Perfect Strike and Perfect Critical weren’t deactivated if its charges dropped to zero – fixed.

UI

  • After rotating the camera, the compass direction didn’t match the camera direction in the map UI – fixed;
  • Comparison of weapons in the inventory has been improved;
  • It was impossible to equip Finnean after a polymorph effect removal – fixed;
  • Spells, reduced to level 0 via the Completely Normal meta magic, couldn’t be added to the action bar when playing with a controller – fixed;
  • The shared stash button didn’t work in the interface of the Prestidigipainter Golem – fixed;
  • When playing with a controller, graphic elements from the previous screen could be seen over the character’s model during character creation – fixed;
  • When playing with a controller, opening the difficulty settings window would display the player’s difficulty as Custom, regardless of what difficulty was actually selected – fixed;
  • When playing with a controller, the icons to interact with the puzzle pieces were duplicated, which made it difficult to solve these puzzles – fixed.

Visual

  • Certain effects, such as tentacles and chains, could sometimes disappear – fixed, to Sir Allfrey’s utter horror;
  • Fixed a number of issues with the physics of the cloaks;
  • Fixed the animation of flying Vroks in Drezen;
  • The commander no longer has any active effects in Arueshalae’s vision in Areelu’s Laboratory;
  • The Sovereign Dragon pet could lose its textures and turn pink–fixed.

Misс

  • In chapter 4, asking Daeran to spend some time together in Nexus could make the main character unable to shapeshift anymore – fixed;
  • It was inconvenient for shifter characters to drink in animal form, so they will shift into their original form now to celebrate the victory at the end of chapter 1;
  • Romance dialogue with Sosiel in chapter 5 was interrupted prematurely if you chose an evil mythic path and non-romance options during the previous dialogue – fixed;
  • The path to OGL in EULA was incorrect – fixed;
  • Under some circumstances, a dialogue with para lictor Aminos Renth could interrupt – fixed.

You can search The Nerd Stash for previous patch note articles, such as the 2.1.2d, as well as useful guides such as how to respect characters. For those who haven’t yet played the game, Pathfinder: Wrath of the Righteous is available on PlayStation 4, Xbox One, Nintendo Switch, and PC.

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Patch Notes Pathfinder: Wrath of the Righteous
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