Hotfix 1.0.51 has just arrived for Warhammer 40K: Darktide, and here are the detailed patch notes mentioning the recent changes. Fatshark keeps updating the game constantly, and the latest version is proof, in a way. The game’s latest patch focuses on the title’s issues that degrade the gameplay and brings several fixes. Folks facing various issues in the game should get the update. Keep reading the article for Warhammer 40K: Darktide Hotfix 1.0.51 update patch notes.
Patch Notes for the Warhammer 40K: Darktide Hotfix 1.0.51 Update
Here are the notes for Hotfix 1.0.51, which just went live on Steam and will be out shortly on the Microsoft Store.
- Fixed an issue with the shader caching system (which caused the stuttering and hitching after the last patch).
- Fixed a bug where some cosmetic items disappeared, leaving empty slots on your rejects.
- Penances that require other penances to be completed will now be unlocked, and items will be rewarded as expected when you enter the Mourningstar. One such Penance is the Veteran Sharpshooter “For the Emperor” Penance.
If you missed the latest version and the fixes it brings, you can scroll down to see the necessary details.
Bug Fixes
Chasm Logistratum
- Added some more ambient sounds to the sub-rail section of Chasm Logistratum. Comms-Plex 154/2f
- Relocated a pickup in Comms-Plex 154/2f that could not be accessed.
- Adjusted the number of pickups in Comms-Plex 154/2f. Consignment Yard HL17-36
- Blocked off some locations in the end-event of Consignment Yard HL17-36 that allowed players to go out of bounds.
- Relocated a pickup in Consignment Yard HL17-36 that could not be picked up.
- Added new sounds during the mid-event for better sound feedback.
- Fixed an issue where the objective marker didn’t update correctly. Enclavum Baross
- Fixed an issue where players spawned on the wrong respawn location in Enclavum Baross. Excise Vault Spireside-13
- Fixed a number of locations in Excise Vault Spireside-13 where players could get stuck.
- Prevented an exploit in Excise Vault Spireside-13 that allowed players to complete the mission without completing the objectives. Hab Dreyko
- Fixed an area missing hanging ledges.
- Improved bot navigation at the start of the mission. Magistrati Oubliette TM8-707
- Fixed an issue Magistrati Oubliette TM8-707 where the boss could get stuck inside the elevator. Power Matrix HL-17-36.
- In Power Matrix, HL-17-36 fixed the distribution on two big chests that usually would be empty.
- Fixed minor visual clipping issues in Power Matrix HL-17-36. Refinery Delta-17
- Fixed a misaligned hang ledge at the start of Refinery Delta-17.
- Fixed crash when players hot joined during an event on Refinery Delta-17. Smelter Complex HL17-36
- Relocated a pickup in Smelter Complex HL17-36 that could not be picked up.
- Fixed an unreachable Tome spawn point in Smelter Complex HL17-36. Silo Cluster 18-66/a
- Moved a daemon host spawner that was very close to a respawn beacon in Silo Cluster 18-66/a. Multiple/Misc
- Fixed an issue where some objective markers didn’t update correctly in Chasm Station HL-16-11 and Power Matrix HL-17-36.
- Adjusted the distribution of Plasteel in the missions. Players should now find more of the material along the main path.
- Balanced the number of pickup spawners on all of the missions. Players should now find the same amount of available pickups on all missions.
- Fixed some locations where players could go out of bounds in Hab Dreyko and Chasm Station HL-16-11 missions.
- Fixed an issue that would cause missions to end prematurely before all players had reached the Valkyrie.
- Fixed an issue that would cause players’ input to be ignored in some cases while using the Auspex.
- Added a highlight to the Data Interrogation minigame that indicates when the players should click.
- Fixed an issue that caused hogtied players to be continuously teleported around the respawn location.
- Elevators should now more correctly detect if players are onboard.
- Fixed areas where enemies would be silent on the missions Vigil Station Oblivion, Silo Cluster 18-66/a, Magistrati Oubliette TM8-707, Excise Vault Spireside-13, Refinery Delta-17, and Relay Station TRS-150
- Fixed an issue where waterfalls would turn transparent when viewed from certain angles.
- Fixed an issue where older AMD cards could experience flickering.
- Improved performance on a number of missions.
Hotfix 1.0.51 update for Warhammer 40K: Darktide is available on PC and Xbox Series X|S.