Yes, we know, it’s fun seeing Nemona from Pokemon duke it out against Super Saiyan Blue Gogeta, but according to the developer, anyone using such mods in certain scenarios will get banned. Anyone found using mods in the Dragon Ball: Sparking Zero Custom Battle mode should immediately stop because Bandai Namco announced through its official X (formerly Twitter) account that any such mods should be deleted to avoid getting banned.
This isn’t limited to just character mods because any outside modification used in the Custom Battle mode was specifically mentioned in the post. The company recommends that players avoid the ban this way and that the support team will not address any concerns raised by those who are using mods.
At first, this doesn’t make much sense, because the Custom Battle mode in Dragon Ball: Sparking Zero is an offline setting in which you can create scenarios that weren’t in the original series, like Trunks fighting Cooler, and a million others due to the gigantic cast of playable characters. You can also change up the combat rules, setting, music, and many other things as well, all offline. But the problem is when users create these custom fights and then upload them to the World Library where other players can download and experience these same fantasy matches.
This is likely the primary reason why Bandai Namco is not in favor of players getting too creative with using mods in Dragon Ball: Sparking Zero, even if it’s just for offline use. Because if modders really go wild, they could make things that could conflict with the age restriction or other harmful content. The best course of action would be to either remove all Sparking Zero mods or take the game completely offline, otherwise, the chances of getting banned are fairly high.
Dragon Ball: Sparking Zero has had a very successful launch since October 11. And Bandai Namco wants to keep that momentum going without running into any controversy because this game has had the most explosive release in the history of Dragon Ball games.