It appears 2025 is going to be Monster Hunter‘s year, because apart from Monster Hunter Wilds, Capcom might just release a new Monster Hunter game for mobile. It’s called Monster Hunter Outlanders and the trailer just dropped recently, showcasing a jaw-dropping and promising future for mobile gaming. Pretty as it is though, viewers can’t help but notice something jarring about the Monster Hunter Outlanders trailer.
Before anything, here’s the trailer. You can skip to the 25-second mark for the actual in-game graphics:
Less than 10 seconds after showing the in-game graphics, you’ll notice the low framerate in the open-world environment. Seeing as the trailer was uploaded in YouTube’s standard 30 FPS (frames per second), that series of scratchy lags was likely a dip below 30 FPS or even below 20 FPS.
You do have to give Capcom credit though; these open-world environments are prettier and more photorealistic than what Genshin Impact offers. In fact, it almost looks comparable to high-end PC visuals. Only, the framerate suffered for it.
This quickly became one of the main talking points in the YouTube trailer’s comment section. They couldn’t hide the low framerate. However, some commended Capcom and TiMi Studio Group (developer) for being honest with the game’s scope and performance.
TiMi Studio Group is notably famous and responsible for mobile juggernauts such as Call of Duty, Pokemon Unite, and even Age of Empires Mobile. So if there’s anyone that can do Monster Hunter justice on mobile, it’s them.
Still, that has left some fans worried about Monster Hunter Outlanders‘ accessibility. While it will be a free-to-play title, the game might demand top-end iPhone or Android hardware for smooth gameplay, because if there’s anything more frustrating in Monster Hunter than boss monsters with no HP indicators, it’s the performance issues that can cause you to fail.
Not too Far Off from Monster Hunter Wilds
With that said, this trend of new Monster Hunter games being overtly graphically demanding is nothing new.
Monster Hunter World, for example, became a benchmark tool for PC hardware when it was first released back in 2018. It was one of the first few big games that Monster Hunter released outside of its Nintendo exclusivity.
Meanwhile, the upcoming Monster Hunter Wilds recently held its open beta. Let’s just say that if its optimization doesn’t improve before its February release date, we could be looking at the most graphically demanding game of 2025. It was so unreasonably demanding, that it wouldn’t even load the correct number of polygons on mid-range hardware.
It appears as though Monster Hunter Outlanders didn’t fall far from the family tree and will likely push the boundaries of mobile gaming if the trailer is anything to go by.