Inside
Courtesy of Xbox Wire, Tina Summerford (Director of Programming at
“One of our most common requests is for Original
Xbox Backward Compatibility news, and we’ll be starting off the show with a big update on just that.”
Backwards compatibility was first announced at Microsoft’s conference at E3 2015 to an overwhelmingly positive reception by gamers. Although the feature has been an outstanding success so far, many have wanted to see more original
“There are a number of OG games in BC pipeline, they won’t drop as often as the 360 games but team is working to validate and get permissions. More complicated with some due to the age of the rights etc”
If this tease was any indicator, it seems that the complications of getting these permissions were easier to work around than first anticipated. The second episode of Inside
What do you think about this announcement? Is backwards compatibility even a big deal in your eyes? Let us know in the comments and be sure to follow us here at The Nerd Stash for the best coverage of the latest news, reviews and anything else Nerd Culture has to offer.