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Home»Game News»All PC Games Should Strive to be as Thorough as Assassin’s Creed: Shadows in System Requirements

All PC Games Should Strive to be as Thorough as Assassin’s Creed: Shadows in System Requirements

There’s hope for your ancient battle rig

Sid NatividadBy Sid NatividadJanuary 25, 20253 Mins Read
Assassin's Creed Shadows system requirements
Image Source: Ubisoft

Assassin’s Creed: Shadows has just unveiled its system requirements. Despite the game’s several missteps in recent months and in late 2024, it appears the game’s thoroughness in its system requirements for the PC is one of the things it does right (and well). Do be warned though, despite the detailed specification sheet, Assassin’s Creed: Shadows will still be demanding, especially with ray tracing.

In any case, here’s what you will need to run the game:

Assassin's Creed Shadows System Requirements
Image Source: Ubisoft

Surprisingly, your 9-year-old high-end graphics card and 8-year-old CPU should be able to handle the game at its lowest and still run a passable 30 FPS. The bad news is that Assassin’s Creed: Shadows is imposing the 8GB VRAM minimum, and even if you have an RTX 3060 or RTX 4050, running the game will likely cause crashes due to insufficient VRAM.

The real culprit, as usual, is ray tracing with its huge hardware demand, and seeing the game in its full eye candy will be expensive, requiring the high-end or enthusiast RTX 4000-series options.

As for what Selective Ray Tracing means, a Ubisoft community developer explained it on a Reddit thread. In Selective Ray Tracing mode, only your in-game hideout will have ray tracing, and everywhere else outside will have traditional, rasterized lighting which is less demanding.

Assassin's Creed Shadows: PC Raytracing Modes Explained
byu/White24Room inassassinscreed

So while the game will have forced raytracing, much like Doom: The Dark Ages and Indiana Jones and the Great Circle, it won’t be as Draconian or mandatory. Cards without ray tracing capabilities can still play the game.

Plus Points for Accessibility & Possible Optimization

Naoe and Yasuke talk in Assassin's Creed: Shadows
Image Source: Ubisoft YouTube via The Nerd Stash

With this kind of approach to PC optimization, Assassin’s Creed: Shadows easily has better accessibility compared to other AAA games this year. The aforementioned Doom: The Dark Ages, for example, made RTX and ray-tracing-capable cards non-negotiable, and some PC users might be forced to upgrade.

Ray tracing, as a new visual tech for gaming, after all, is still in its infancy stage and isn’t exactly consumer-friendly even now. Devs will still keep using it in the near future. However, since ray tracing cuts down development time, it’s the most realistic and practical simulation of light behavior in 3D graphics, meaning they don’t have to map out lighting traditionally.

Don’t Like RPGs? Then Assassin’s Creed Shadows, an RPG, Will Choose for You With Its ‘Canon Mode’
Related: Don’t Like RPGs? Then Assassin’s Creed Shadows, an RPG, Will Choose for You With Its ‘Canon Mode’

Apart from that, a thorough explanation alone of the system requirements for Assassin’s Creed: Shadows (along with the Reddit explanation for ray tracing modes) is quite a good gesture from Ubisoft devs. Lots of PC players rely on system requirement reports to plot out their upgrade paths and plan their PC upgrade expenses, especially with the upcoming RTX 5000-series GPUs this year.

So while you might have problems with Assassin’s Creed: Shadows‘ gameplay or general direction, there’s a big chance you’ll find its accessibility and polish appealing. If you want to see what the graphics look like for Assassin’s Creed: Shadows, check out our exclusive preview here.

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Sid Natividad
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Sid was born, did some stuff, then decided to become a writer. He found respite in the sweet embrace of video games and pop culture after serving as a journalist, covering warzones and depressed areas. It seems he prefers the much lower chance of getting hit by a stray bullet during work hours.

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