Stasis has been around Destiny 2 for years now. Believe me, it didn’t seem that long to me either, but here we are. As we celebrate upcoming birthday of the Stasis subclass, Guardians everywhere are waiting in anticipation for the new and exciting changes that are coming along with it. While there has been a lot going on over the past year, Stasis has sort of fallen behind and become less popular, so let’s take a look at all the changes being made to bring Stasis back into the spotlight in Destiny 2.
All Stasis Changes in Season of the Wish
- Whisper of Hedrons
- Removed -10 Strength penalty.
- Whisper of Impetus
- Now provides +10 Resilience.
- Whisper of Shards
- No longer provides +10 Resilience.
- Whisper of Hunger
- Stat penalty changed from -10 Mobility and -10 Intellect to -20 Strength.
- Whisper of Bonds
- Removed -10 Discipline penalty.
- Withering Blade
- Increased projectile speed by 10%.
- Increased maximum projectile lifetime by 10%.
- Increased maximum bounce count from 2 to 3.
- Increased tracking consistency.
- Winter’s Shroud
- Increased slow stacks applied to PvE combatants from 40 to 60.
- Increased slow duration applied to PvE combatants from 4s to 8s.
- Increased slow detonation size vs. PvE combatants from 8m to 9m.
- Shiver Strike
- Now slows players on hit, a behavior previously removed in Hotfix 3.2.0.3.
- Fixed an issue where Shiver Strike would not function with the Melee Kickstart armor mod.
- Glacial Quake
- Now freezes nearby players on cast, a behavior previously removed in Hotfix 3.1.1.1.
- On-cast freeze impulse size vs. players has been reduced from 8m to 6m.
- Howl of the Storm
- Fixed an issue where Howl of the Storm was not consistently freezing targets in contact with the created Stasis crystals.
- Frostpulse
- Significantly increased consistency against fast-moving targets.
- This change involved reworking how this ability applies freeze to targets, reducing the latency between when the ability is activated and when the target is actually frozen.
- Freeze detonation size vs. PvE combatants increased from 8m to 8.5m.
- Significantly increased consistency against fast-moving targets.
- Penumbral Blast
- Increased detonation size when impacting environment from 1.5m to 2m.
- Glacier Grenade
- Reduced base cooldown time from 152 seconds to 121 seconds.
- The cooldown penalties for Duskfield Grenade and Coldsnap Grenade when Bleak Watcher is equipped have also been updated, so that their cooldown times match the new Glacier Grenade cooldown time.
- Coldsnap Grenade
- Fixed an issue where the seeker was not consistently created in the direction the projectile was moving after a bounce.
- Increased arming shape size from 0.9m to 1.4m.
- Tracking strength now ramps down from full strength to 0 over the course of the grenade’s lifetime, rather than immediately turning off after the seeker had reached 0.5s lifetime.
- Freeze
- Increased Special ammo weapon damage bonus vs. frozen targets from 5% to 10%.
Some other changes will be happening in the future:
- A new Stasis keyword we’re tentatively calling Frost Armor, aimed at addressing some of the player feedback regarding survivability when running Stasis, particularly when not using Whisper of Rime and Whisper of Chains.
- Additional tuning changes and reworks to existing Stasis Fragments.
- Adding additional behavior to the Harvest Aspects.
Destiny 2 is now available on PC, Xbox, and PlayStation consoles.