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Home»Game News»Armored Core 6 Fires Of Rubicon Update 1.03.1 Patch Notes

Armored Core 6 Fires Of Rubicon Update 1.03.1 Patch Notes

Let the loadout building begin!

Danish TaleefBy Danish TaleefOctober 5, 20237 Mins Read
Image Source: Bandai Namco
This article is over 1 years old and may contain outdated information.

Update 1.03.1 for Armored Core 6 has arrived, and the patch notes bring balance adjustments and some bug fixes. FromSoftware is committed to making the game as stable as possible and has promised more updates in the near future. Keep in mind that if you play Armored Core 6 online, this update is mandatory before you can go online. Since the game has a near-endless number of builds, there are bound to be some combinations better than others. So these balance changes will just make some more builds viable. Here is the complete list of patch notes for update 1.03.1 for Armored Core 6:

Armored Core 6 Update 1.03.1 Patch Notes

Armored Core 6 Update 1.03.1 Patch Notes - Cinematic Footage
Image Source: Bandai Namco

Balance Adjustments

Weapon Units

  • EXPLOSIVE THROWER โ€œDF-ET-09 TAI-YANG-SHOUโ€: increased Effective Range/Total Rounds, decreased Reload Time
  • LINEAR RIFLE โ€œLR-036 CURTISโ€: decreased Recoil/Charge Time
  • LINEAR RIFLE โ€œLR-037 HARRISโ€: increased Chg. Attack Power/Cooling, decreased Charge Time
  • SHOTGUN โ€œSG-026 HALDEMANโ€: decreased Direct Hit Adjustment
  • SHOTGUN โ€œSG-027 ZIMMERMANโ€ decreased Attack Power/Impact/Accumulative Impact/Direct Hit Adjustment
  • HANDGUN โ€œHG-003 COQUILLETTโ€: increased Total Rounds
  • HANDGUN โ€œHG-004 DUCKETTโ€: increased Total Rounds
  • BURST HANDGUN โ€œMA-E-211 SAMPUโ€: increased Total Rounds
  • NEEDLE GUN โ€œEL-PW-00 VIENTOโ€: increased Total Rounds
  • BAZOOKA โ€œDF-BA-06 XUAN-GEโ€: increased Projectile Speed, decreased Reload Time
  • BAZOOKA “MAJESTICโ€: increased Projectile Speed, decreased Reload Time
  • BAZOOKA โ€œLITTLE GEMโ€: increased Projectile Speed, decreased Reload Time
  • DETONATING BAZOOKA โ€œ44-141 JVLN ALPHAโ€: increased Projectile Speed, decreased Reload Time
  • GRENADE โ€œDF-GR-07 GOU-CHENโ€: increased Total Rounds/Projectile Speed, decreased Reload Time. Rounds now explode upon reaching their Effective Range, even if they donโ€™t make contact
  • GRENADE โ€œDIZZYโ€: increased Total Rounds/Projectile Speed, decreased Reload Time. The effective Range was also adjusted. Rounds now explode upon reaching their Effective Range, even if they donโ€™t make contact
  • GRENADE โ€œIRIDIUMโ€: increased Total Rounds/Projectile Speed, decreased Reload Time. Reduced sway caused by accumulated Recoil. The effective Range was also adjusted. Rounds now explode upon reaching their Effective Range, even if they donโ€™t make contact
  • PLASMA RIFLE โ€œIA-C01W1: NEBULAโ€: decreased Chg. Attack Power/Chg. Impact/Chg. Accum. Impact, increased Charge Time
  • SIEGE HAND MISSILE โ€œWS-5000 APERITIFโ€: increased Reload Time, decreased Guidance
  • GRENADE CANNON โ€œEARSHOTโ€: decreased Reload Time. Rounds now explode upon reaching their Effective Range, even if they donโ€™t make contact
  • GRENADE CANNON โ€SONGBIRDSโ€: decreased Attack Power/Impact/Accumulative Impact. Rounds now explode upon reaching their Effective Range, even if they donโ€™t make contact
  • STUN NEEDLE LAUNCHER โ€œVE-60SNAโ€: decreased Impact/Accumulative Impact/Direct Hit Adjustment/Attack Power on consecutive attacks
  • LASER CANNON โ€œVP-60LCSโ€: increased Total Rounds
  • DIFFUSE LASER CANNON โ€œVP-60LCDโ€: increased Total Rounds
  • PULSE SHIELD LAUNCHER โ€œEULE/60Dโ€: increased Total Rounds/Pulse Shield Durability, decreased Weight/EN Load
  • LIGHT WAVE CANNON โ€œIA-C01W3: AURORAโ€: decreased EN Load. Energy Firearm Spec now applies to this weapon
  • DUAL MISSILE โ€œBML-G1/P31DUO-02โ€: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
  • DUAL MISSILE โ€œBML-G1/P32DUO-03โ€: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
  • DUAL MISSILE โ€œBML-G2/P08DUO-03โ€: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
  • ACTIVE HOMING MISSILE โ€œBML-G3/P04ACT-01โ€: increased Guidance/Homing Lock Time/Projectile Speed
  • ACTIVE HOMING MISSILE โ€œBML-G3/P05ACT-02โ€: increased Guidance/Homing Lock Time/Projectile Speed
  • NEEDLE MISSILE โ€œEL-PW-01 TRUENOโ€: decreased Guidance. Projectiles now follow a stable trajectory
  • CORAL MISSILE โ€œIB-C03W3: NGI 006โ€: decreased Chg. Attack Power/Chg. Impact/Chg. Accum. Impact/Direct Hit Adjustment
  • LASER ORBIT โ€œ45-091 ORBTโ€: increased Attack Power/Direct Hit Adjustment/Ideal Range/Effective Range/Projectile Speed
  • LASER TURRET โ€œVP-60LTโ€: increased Projectile Speed/Laser Turret Attack Frequency

Frame Parts

  • HEAD โ€œAH-J-124 BASHOโ€: increased System Recovery
  • HEAD โ€œHD-011 MELANDERโ€: increased Attitude Stability/System Recovery
  • HEAD โ€œHD-033M VERRILLโ€: increased System Recovery
  • HEAD โ€œHD-012 MELANDER C3โ€: increased Attitude Stability/System Recovery
  • HEAD โ€œDF-HD-08 TIAN-QIANGโ€: increased Attitude Stability/System Recovery
  • HEAD โ€œVP-44Sโ€: increased Attitude Stability/System Recovery
  • HEAD โ€œVP-44Dโ€: decreased Attitude Stability
  • HEAD โ€œVE-44Aโ€: increased Attitude Stability/System Recovery
  • HEAD โ€œHC-2000 FINDER EYEโ€: increased System Recovery
  • HEAD โ€œHC-2000/BC SHADE EYEโ€: increased System Recovery
  • HEAD โ€œHC-3000 WRECKERโ€: increased System Recovery
  • HEAD โ€œHS-5000 APPETIZERโ€: increased Attitude Stability/System Recovery
  • HEAD โ€œEL-TH-10 FIRMEZAโ€: increased System Recovery
  • HEAD โ€œEL-PH-00 ALBAโ€: increased System Recovery
  • HEAD โ€œ20-081 MIND ALPHAโ€: increased Attitude Stability/System Recovery
  • HEAD โ€œ20-082 MIND BETAโ€: decreased System Recovery
  • HEAD โ€œIB-C03H: HAL 826โ€: increased Attitude Stability
  • CORE โ€œNACHTREIHER/40Eโ€: increased Attitude Stability/Generator Output Adj.
  • CORE โ€œIA-C01C: EPHEMERAโ€: decreased AP/Anti-Energy Defense/Anti-Explosive Defense/Attitude Stability
  • ARMS โ€œAA-J-123 BASHOโ€: decreased Anti-Kinetic Defense/Anti-Explosive Defense
  • ARMS โ€œAA-J-123/RC JAILBREAKโ€: decreased Anti-Kinetic Defense/Anti-Explosive Defense
  • ARMS โ€œAR-011 MELANDERโ€: increased Recoil Control
  • ARMS โ€œAR-012 MELANDER C3โ€: increased Recoil Control
  • ARMS โ€œDF-AR-08 TIAN-QIANGโ€: increased Recoil Control
  • ARMS โ€œDF-AR-09 TIAN-LAOโ€: increased Recoil Control
  • ARMS โ€œVP-46Sโ€: increased Recoil Control
  • ARMS โ€œVP-46Dโ€: increased Recoil Control
  • ARMS โ€œNACHTREIHER/46Eโ€: increased Recoil Control
  • ARMS โ€œVE-46Aโ€: increased Recoil Control
  • ARMS โ€œAC-2000 TOOL ARMโ€: increased Recoil Control
  • ARMS โ€œAS-5000 SALADโ€: increased Recoil Control
  • ARMS โ€œEL-TA-10 FIRMEZAโ€: increased Recoil Control
  • ARMS โ€œEL-PA-00 ALBAโ€: increased Recoil Control
  • ARMS โ€œ04-101 MIND ALPHAโ€: increased Recoil Control
  • ARMS โ€œIA-C01A: EPHEMERAโ€: increased Recoil Control
  • ARMS โ€œIB-C03A: HAL 826โ€: increased Recoil Control
  • BIPEDAL โ€œAL-J-121 BASHOโ€: increased Attitude Stability/Jump Distance
  • BIPEDAL โ€œAL-J-121/RC JAILBREAKโ€: increased Attitude Stability/Jump Distance
  • BIPEDAL โ€œLG-011 MELANDERโ€: increased Attitude Stability/Jump Distance
  • BIPEDAL โ€œLG-012 MELANDER C3โ€: increased Attitude Stability/Jump Distance
  • BIPEDAL โ€œDF-LG-08 TIAN-QIANGโ€: increased Attitude Stability/Jump Distance
  • BIPEDAL โ€œVP-422โ€: increased Attitude Stability/Jump Distance
  • BIPEDAL โ€œVE-42Aโ€: increased AP/Attitude Stability/Jump Distance
  • BIPEDAL โ€œ2C-2000 CRAWLERโ€: increased Attitude Stability/Load Limit/Jump Distance
  • BIPEDAL โ€œ2C-3000 WRECKERโ€: increased AP/Attitude Stability/Jump Distance
  • BIPEDAL โ€œ2S-5000 DESSERTโ€: increased AP/Attitude Stability/Jump Distance
  • BIPEDAL โ€œEL-TL-10 FIRMEZAโ€: increased Jump Distance
  • BIPEDAL โ€œEL-PL-00 ALBAโ€: increased Attitude Stability/Jump Distance
  • BIPEDAL โ€œ06-041 MIND ALPHAโ€: increased Attitude Stability/Jump Distance
  • BIPEDAL โ€œIA-C01L: EPHEMERAโ€: increased Attitude Stability/Jump Distance
  • BIPEDAL โ€œIB-C03L: HAL 826โ€: increased Attitude Stability/Jump Distance
  • REVERSE JOINT โ€œKASUAR/42Zโ€: increased Attitude Stability
  • REVERSE JOINT โ€œ06-042 MIND BETAโ€: increased Attitude Stability
  • REVERSE JOINT โ€œRC-2000 SPRING CHICKENโ€: increased Attitude Stability
  • TETRAPOD โ€œLG-033M VERRILLโ€: decreased AP
  • TETRAPOD โ€œVP-424โ€: decreased AP
  • TANK โ€œEL-TL-11 FORTALEZAโ€: decreased Anti-Kinetic Defense/Anti-Energy Defense/Anti-Explosive Defense/Attitude Stability

Inner Parts

  • BOOSTER โ€œAB-J-137 KIKAKUโ€: increased Upward Thrust
  • BOOSTER โ€œBST-G1/P10โ€: increased Upward Thrust
  • BOOSTER โ€œBST-G2/P04โ€: increased Upward Thrust
  • BOOSTER โ€œBST-G2/P06SPDโ€: increased Upward Thrust
  • BOOSTER โ€œALULA/21Eโ€: increased Upward Thrust
  • BOOSTER โ€œFLUEGEL/21Zโ€: increased Upward Thrust
  • BOOSTER โ€œBC-0600 12345โ€: increased Upward Thrust
  • BOOSTER โ€œBC-0400 MULEโ€: increased Upward Thrust
  • BOOSTER โ€œIA-C01B: GILLSโ€: increased Upward Thrust
  • BOOSTER โ€œIB-C03B: NGI 001โ€: increased Upward Thrust
  • FCS โ€œFCS-G2/P05โ€: decreased Close-Range Assist
  • FCS โ€œFC-006 ABBOTโ€: decreased Close-Range Assist
  • FCS โ€œFC-008 TALBOTโ€: decreased Close-Range Assist
  • GENERATOR โ€œAG-J-098 JOSOโ€: increased EN Capacity/Supply Recovery/Energy Firearm Spec
  • GENERATOR โ€œAG-E-013 YABAโ€: increased EN Capacity/Supply Recovery/Energy Firearm Spec
  • GENERATOR โ€œAG-T-005 HOKUSHIโ€: increased EN Capacity/Energy Firearm Spec

Expansion

  • EXPANSION โ€œPULSE PROTECTIONโ€: increased Resilience
  • EXPANSION โ€œTERMINAL ARMORโ€: increased Duration
    • Adjusted Attitude Recovery rate according to Total Weight. ACS Strain now dissipates much faster on lighter ACs, and slightly slower on heavier ACs
    • Adjusted various Boost Speed rates according to Total Weight
    • Decreased top speed during Assault Boost for heavier ACs
    • Decreased Boost Kick attack range for Tetrapod legs
    • Increased EN Consumption while hovering with Tetrapod legs
    • Decreased Impact reduction effect during Assault Boost
    • Decreased Impact/Accumulative Impact dealt when colliding with enemies during Assault Boost
    • Decreased Impact/Accumulative Impact dealt by Boost Kick from all leg types except Reverse Joint
    • Adjusted damage dealt by certain weapons when attacking the pulse shield deployed from PULSE SHIELD LAUNCHER โ€œEULE/60Dโ€

Bug fixes

  • Fixed a bug with CORAL OSCILLATOR โ€œIB-C03W2: WLT 101โ€ where charged attacks would have stronger tracking than intended when using Tetrapod legs
  • Fixed a bug where the attack warning marker would not display for an enemy AC firing DETONATING MISSILE โ€œ45-091 JVLN BETAโ€ equipped to the left back slot
  • Fixed a bug where the attack warning sound would not play correctly for an enemy firing GRENADE โ€œIRIDIUMโ€
  • Fixed a bug where charged attacks from LIGHT WAVE BLADE โ€œIA-C01W2: MOONLIGHTโ€ and CORAL OSCILLATOR โ€œIA-C01W7: ML-REDSHIFTโ€ would clip through certain structures/objects
  • Fixed a bug where reloading with a full magazine would cause certain weapons to fire unintentionally
  • Other bug fixes

For more information on future updates and patch notes, keep a close eye on The Nerd Stash. We also have patch notes for other popular games, like DayZ and Valorant.

Update 1.03.1 for Armored Core 6 is available on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam. 

Related Topics
armored core 6 Patch Notes
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Danish Taleef
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A passionate gamer and Street Fighter nut, often found with a controller in close proximity. When I'm not playing games, I'm probably writing about them.

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