Update 1.03.1 for Armored Core 6 has arrived, and the patch notes bring balance adjustments and some bug fixes. FromSoftware is committed to making the game as stable as possible and has promised more updates in the near future. Keep in mind that if you play Armored Core 6 online, this update is mandatory before you can go online. Since the game has a near-endless number of builds, there are bound to be some combinations better than others. So these balance changes will just make some more builds viable. Here is the complete list of patch notes for update 1.03.1 for Armored Core 6:
Armored Core 6 Update 1.03.1 Patch Notes

Balance Adjustments
Weapon Units
- EXPLOSIVE THROWER โDF-ET-09 TAI-YANG-SHOUโ: increased Effective Range/Total Rounds, decreased Reload Time
- LINEAR RIFLE โLR-036 CURTISโ: decreased Recoil/Charge Time
- LINEAR RIFLE โLR-037 HARRISโ: increased Chg. Attack Power/Cooling, decreased Charge Time
- SHOTGUN โSG-026 HALDEMANโ: decreased Direct Hit Adjustment
- SHOTGUN โSG-027 ZIMMERMANโ decreased Attack Power/Impact/Accumulative Impact/Direct Hit Adjustment
- HANDGUN โHG-003 COQUILLETTโ: increased Total Rounds
- HANDGUN โHG-004 DUCKETTโ: increased Total Rounds
- BURST HANDGUN โMA-E-211 SAMPUโ: increased Total Rounds
- NEEDLE GUN โEL-PW-00 VIENTOโ: increased Total Rounds
- BAZOOKA โDF-BA-06 XUAN-GEโ: increased Projectile Speed, decreased Reload Time
- BAZOOKA “MAJESTICโ: increased Projectile Speed, decreased Reload Time
- BAZOOKA โLITTLE GEMโ: increased Projectile Speed, decreased Reload Time
- DETONATING BAZOOKA โ44-141 JVLN ALPHAโ: increased Projectile Speed, decreased Reload Time
- GRENADE โDF-GR-07 GOU-CHENโ: increased Total Rounds/Projectile Speed, decreased Reload Time. Rounds now explode upon reaching their Effective Range, even if they donโt make contact
- GRENADE โDIZZYโ: increased Total Rounds/Projectile Speed, decreased Reload Time. The effective Range was also adjusted. Rounds now explode upon reaching their Effective Range, even if they donโt make contact
- GRENADE โIRIDIUMโ: increased Total Rounds/Projectile Speed, decreased Reload Time. Reduced sway caused by accumulated Recoil. The effective Range was also adjusted. Rounds now explode upon reaching their Effective Range, even if they donโt make contact
- PLASMA RIFLE โIA-C01W1: NEBULAโ: decreased Chg. Attack Power/Chg. Impact/Chg. Accum. Impact, increased Charge Time
- SIEGE HAND MISSILE โWS-5000 APERITIFโ: increased Reload Time, decreased Guidance
- GRENADE CANNON โEARSHOTโ: decreased Reload Time. Rounds now explode upon reaching their Effective Range, even if they donโt make contact
- GRENADE CANNON โSONGBIRDSโ: decreased Attack Power/Impact/Accumulative Impact. Rounds now explode upon reaching their Effective Range, even if they donโt make contact
- STUN NEEDLE LAUNCHER โVE-60SNAโ: decreased Impact/Accumulative Impact/Direct Hit Adjustment/Attack Power on consecutive attacks
- LASER CANNON โVP-60LCSโ: increased Total Rounds
- DIFFUSE LASER CANNON โVP-60LCDโ: increased Total Rounds
- PULSE SHIELD LAUNCHER โEULE/60Dโ: increased Total Rounds/Pulse Shield Durability, decreased Weight/EN Load
- LIGHT WAVE CANNON โIA-C01W3: AURORAโ: decreased EN Load. Energy Firearm Spec now applies to this weapon
- DUAL MISSILE โBML-G1/P31DUO-02โ: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
- DUAL MISSILE โBML-G1/P32DUO-03โ: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
- DUAL MISSILE โBML-G2/P08DUO-03โ: increased Attack Power/Impact/Accumulative Impact/Guidance/Projectile Speed
- ACTIVE HOMING MISSILE โBML-G3/P04ACT-01โ: increased Guidance/Homing Lock Time/Projectile Speed
- ACTIVE HOMING MISSILE โBML-G3/P05ACT-02โ: increased Guidance/Homing Lock Time/Projectile Speed
- NEEDLE MISSILE โEL-PW-01 TRUENOโ: decreased Guidance. Projectiles now follow a stable trajectory
- CORAL MISSILE โIB-C03W3: NGI 006โ: decreased Chg. Attack Power/Chg. Impact/Chg. Accum. Impact/Direct Hit Adjustment
- LASER ORBIT โ45-091 ORBTโ: increased Attack Power/Direct Hit Adjustment/Ideal Range/Effective Range/Projectile Speed
- LASER TURRET โVP-60LTโ: increased Projectile Speed/Laser Turret Attack Frequency
Frame Parts
- HEAD โAH-J-124 BASHOโ: increased System Recovery
- HEAD โHD-011 MELANDERโ: increased Attitude Stability/System Recovery
- HEAD โHD-033M VERRILLโ: increased System Recovery
- HEAD โHD-012 MELANDER C3โ: increased Attitude Stability/System Recovery
- HEAD โDF-HD-08 TIAN-QIANGโ: increased Attitude Stability/System Recovery
- HEAD โVP-44Sโ: increased Attitude Stability/System Recovery
- HEAD โVP-44Dโ: decreased Attitude Stability
- HEAD โVE-44Aโ: increased Attitude Stability/System Recovery
- HEAD โHC-2000 FINDER EYEโ: increased System Recovery
- HEAD โHC-2000/BC SHADE EYEโ: increased System Recovery
- HEAD โHC-3000 WRECKERโ: increased System Recovery
- HEAD โHS-5000 APPETIZERโ: increased Attitude Stability/System Recovery
- HEAD โEL-TH-10 FIRMEZAโ: increased System Recovery
- HEAD โEL-PH-00 ALBAโ: increased System Recovery
- HEAD โ20-081 MIND ALPHAโ: increased Attitude Stability/System Recovery
- HEAD โ20-082 MIND BETAโ: decreased System Recovery
- HEAD โIB-C03H: HAL 826โ: increased Attitude Stability
- CORE โNACHTREIHER/40Eโ: increased Attitude Stability/Generator Output Adj.
- CORE โIA-C01C: EPHEMERAโ: decreased AP/Anti-Energy Defense/Anti-Explosive Defense/Attitude Stability
- ARMS โAA-J-123 BASHOโ: decreased Anti-Kinetic Defense/Anti-Explosive Defense
- ARMS โAA-J-123/RC JAILBREAKโ: decreased Anti-Kinetic Defense/Anti-Explosive Defense
- ARMS โAR-011 MELANDERโ: increased Recoil Control
- ARMS โAR-012 MELANDER C3โ: increased Recoil Control
- ARMS โDF-AR-08 TIAN-QIANGโ: increased Recoil Control
- ARMS โDF-AR-09 TIAN-LAOโ: increased Recoil Control
- ARMS โVP-46Sโ: increased Recoil Control
- ARMS โVP-46Dโ: increased Recoil Control
- ARMS โNACHTREIHER/46Eโ: increased Recoil Control
- ARMS โVE-46Aโ: increased Recoil Control
- ARMS โAC-2000 TOOL ARMโ: increased Recoil Control
- ARMS โAS-5000 SALADโ: increased Recoil Control
- ARMS โEL-TA-10 FIRMEZAโ: increased Recoil Control
- ARMS โEL-PA-00 ALBAโ: increased Recoil Control
- ARMS โ04-101 MIND ALPHAโ: increased Recoil Control
- ARMS โIA-C01A: EPHEMERAโ: increased Recoil Control
- ARMS โIB-C03A: HAL 826โ: increased Recoil Control
- BIPEDAL โAL-J-121 BASHOโ: increased Attitude Stability/Jump Distance
- BIPEDAL โAL-J-121/RC JAILBREAKโ: increased Attitude Stability/Jump Distance
- BIPEDAL โLG-011 MELANDERโ: increased Attitude Stability/Jump Distance
- BIPEDAL โLG-012 MELANDER C3โ: increased Attitude Stability/Jump Distance
- BIPEDAL โDF-LG-08 TIAN-QIANGโ: increased Attitude Stability/Jump Distance
- BIPEDAL โVP-422โ: increased Attitude Stability/Jump Distance
- BIPEDAL โVE-42Aโ: increased AP/Attitude Stability/Jump Distance
- BIPEDAL โ2C-2000 CRAWLERโ: increased Attitude Stability/Load Limit/Jump Distance
- BIPEDAL โ2C-3000 WRECKERโ: increased AP/Attitude Stability/Jump Distance
- BIPEDAL โ2S-5000 DESSERTโ: increased AP/Attitude Stability/Jump Distance
- BIPEDAL โEL-TL-10 FIRMEZAโ: increased Jump Distance
- BIPEDAL โEL-PL-00 ALBAโ: increased Attitude Stability/Jump Distance
- BIPEDAL โ06-041 MIND ALPHAโ: increased Attitude Stability/Jump Distance
- BIPEDAL โIA-C01L: EPHEMERAโ: increased Attitude Stability/Jump Distance
- BIPEDAL โIB-C03L: HAL 826โ: increased Attitude Stability/Jump Distance
- REVERSE JOINT โKASUAR/42Zโ: increased Attitude Stability
- REVERSE JOINT โ06-042 MIND BETAโ: increased Attitude Stability
- REVERSE JOINT โRC-2000 SPRING CHICKENโ: increased Attitude Stability
- TETRAPOD โLG-033M VERRILLโ: decreased AP
- TETRAPOD โVP-424โ: decreased AP
- TANK โEL-TL-11 FORTALEZAโ: decreased Anti-Kinetic Defense/Anti-Energy Defense/Anti-Explosive Defense/Attitude Stability
Inner Parts
- BOOSTER โAB-J-137 KIKAKUโ: increased Upward Thrust
- BOOSTER โBST-G1/P10โ: increased Upward Thrust
- BOOSTER โBST-G2/P04โ: increased Upward Thrust
- BOOSTER โBST-G2/P06SPDโ: increased Upward Thrust
- BOOSTER โALULA/21Eโ: increased Upward Thrust
- BOOSTER โFLUEGEL/21Zโ: increased Upward Thrust
- BOOSTER โBC-0600 12345โ: increased Upward Thrust
- BOOSTER โBC-0400 MULEโ: increased Upward Thrust
- BOOSTER โIA-C01B: GILLSโ: increased Upward Thrust
- BOOSTER โIB-C03B: NGI 001โ: increased Upward Thrust
- FCS โFCS-G2/P05โ: decreased Close-Range Assist
- FCS โFC-006 ABBOTโ: decreased Close-Range Assist
- FCS โFC-008 TALBOTโ: decreased Close-Range Assist
- GENERATOR โAG-J-098 JOSOโ: increased EN Capacity/Supply Recovery/Energy Firearm Spec
- GENERATOR โAG-E-013 YABAโ: increased EN Capacity/Supply Recovery/Energy Firearm Spec
- GENERATOR โAG-T-005 HOKUSHIโ: increased EN Capacity/Energy Firearm Spec
Expansion
- EXPANSION โPULSE PROTECTIONโ: increased Resilience
- EXPANSION โTERMINAL ARMORโ: increased Duration
- Adjusted Attitude Recovery rate according to Total Weight. ACS Strain now dissipates much faster on lighter ACs, and slightly slower on heavier ACs
- Adjusted various Boost Speed rates according to Total Weight
- Decreased top speed during Assault Boost for heavier ACs
- Decreased Boost Kick attack range for Tetrapod legs
- Increased EN Consumption while hovering with Tetrapod legs
- Decreased Impact reduction effect during Assault Boost
- Decreased Impact/Accumulative Impact dealt when colliding with enemies during Assault Boost
- Decreased Impact/Accumulative Impact dealt by Boost Kick from all leg types except Reverse Joint
- Adjusted damage dealt by certain weapons when attacking the pulse shield deployed from PULSE SHIELD LAUNCHER โEULE/60Dโ
Bug fixes
- Fixed a bug with CORAL OSCILLATOR โIB-C03W2: WLT 101โ where charged attacks would have stronger tracking than intended when using Tetrapod legs
- Fixed a bug where the attack warning marker would not display for an enemy AC firing DETONATING MISSILE โ45-091 JVLN BETAโ equipped to the left back slot
- Fixed a bug where the attack warning sound would not play correctly for an enemy firing GRENADE โIRIDIUMโ
- Fixed a bug where charged attacks from LIGHT WAVE BLADE โIA-C01W2: MOONLIGHTโ and CORAL OSCILLATOR โIA-C01W7: ML-REDSHIFTโ would clip through certain structures/objects
- Fixed a bug where reloading with a full magazine would cause certain weapons to fire unintentionally
- Other bug fixes
For more information on future updates and patch notes, keep a close eye on The Nerd Stash. We also have patch notes for other popular games, like DayZ and Valorant.
Update 1.03.1 for Armored Core 6 is available on PlayStation 5, PlayStation 4,