The 1.0.1.41 update has arrived for Cult of the Lamb, and here’s the full list of changes and fixes added with this patch. The rogue-like action-adventure game receives regular updates and offers players a better gaming experience. This version brings many bug fixes, improvements, and adjustments. So, here’s everything new with the Cult of the Lamb 1.0.1.41 update.
Cult of the Lamb 1.0.1.41 Update Patch Notes
General
- The game will now auto-pause after 10 minutes
- Fixed issue where the game did not boot in EU-Portuguese for EU players
- Improved spine animation frame rates for Lamb and Bosses to improve visual quality
- Fixed Godhood achievement
- Fixed issue where DLC could disappear after completing certain actions
- Fixed issue where the UI element displaying the progress of the day changes its position on the screen when in the Pilgrim’s Passage
- Fixed issue causing the “Followers” menu to become inaccessible occasionally
- Fixed issue where pressing the use button repeatedly after the full column has been selected causes the column UI to be offset
- Fixed game freeze when clicking back during world map
- Fixed gifts not spawning correctly
- Fixed issues with the pathing system
- Fixed Accept button not appearing right away when returning to the main menu.
- Fixed info card UI getting stuck when navigating through them too quickly
- Fixed some UI appearance issues in the Divine Inspiration menu
- Fixed navigation in Cult Menu Tab UI
- Fixed issue that occurred when dodge rolling immediately after canceling the fishing mini-game
- Fixed game freeze after performing certain actions during the tutorial
- Fixed game freeze during the final encounter
- Fixed game freeze after a Follower receives a gift from Ratau
Crusades
- Fixed soft lock that could occur during Bishop encounters
- Fixed issue with weapons after all weapons have been unlocked
- Fixed the soft lock when interacting with the tarot shrine, and the player has collected all the tarot cards
- Fixed issue causing dungeons to not progress
- Fixed soft lock when resurrecting ill/dissenting Followers
- Fixed issues with Helob shop room
- Fixed issue where a boss can die outside of the map and the heart is unreachable.
- Fixed soft lock when mini boss Follower spawns too close to the wall
- Fixed Witness enemies not returning when the player dies and resurrects mid-fight
- Fixed decimal rounding on weapon UI
- Fixed issue where enemies hovering above ground may not behave properly
- Fixed game freeze when the Moth is increasing a Follower’s loyalty
- Fixed issue causing Spikes are invisible during combat encounters with Baal, Aym, and the final boss
Cult of the Lamb Update: Cult
- Fixed issue where the player cannot see the progress of building or harvesting certain resources
- Fixed the fuel meter incorrectly filling if the playable character walks away from the Shrine’s flame when all of the fuel has not been added
- Fixed bug preventing the last Doctrine from being unlocked
- Fixed Crystal Flag and Bone Pile decorations
- Fixed soft lock when the player comes back to base before building shrine with a Follower but does not have sufficient coins to build one
- Fixed Followers getting stuck in a level-up state.
- Followers now leave when a crisis of faith quest is failed
- Fixed Followers not harvesting crops when away from the base
- Fixed soft lock when entering the temple whilst cleaning waste
- Fixed soft lock when moving wrapped bodies in build mode
- Fixed confession booth soft lock
- Fixed Follower emotion display in notifications history
- Fixed Omnipresence animation glitches when a button is pressed and menus are open
- Fixed game freeze after receiving a quest from a Follower
- Fixed issue where the Inspiration animation would loop infinitely under certain conditions
Massive Monster released the 1.0.1.41 patch on September 20 for PlayStation and Xbox platforms. The update is now also available for Nintendo Switch. Check out the game’s official website for more information regarding this update.