Red Hook Studios has kicked out the Hotfix 1.00.49924 update for Darkest Dungeon II, and here are the comprehensive patch notes pointing out the recent changes. The game arrived on Steam a while ago and received a new update. The patch notes for the entry’s latest update include a few fixes and improvements. Check out the Darkest Dungeon II Hotfix 1.00.49924 update patch notes below.
Patch Notes for the Darkest Dungeon II Hotfix 1.00.49924 Update
Here are the official Darkest Dungeon II Hotfix 1.00.49924 update patch notes via Red Hook Studios.
Fixes
- Removed “Final Showdown” modifier from Denial chapter boss battle
- Replaced all cinematics with webm to help fix crashes relating to video player codecs
- Fixed missing shader variants on affected chapter boss arenas
- Updated Localization
- Fixed several font issues and missing characters
If you missed the previous version, you can check out its patch notes and see what has arrived:
Fixes
- Location and Route Scouting effects are split into individual effects; Location Scouting and Route Scouting.
- Quirks or items with Foetor, Shroud, or Sluice effects will no longer appear in Denial.
- Various animation and visual fixes
- Fixed jittery click/drag rotation of Heroes and Stagecoach on the Character Sheet, Hero Select screen, and Stagecoach screen.
- Hero shrines: now shows an EXIT preview icon for heroes who have completed their stories.
- Germophobe string id fix
- Fixes to some curio preview glyphs and effects
- Fix to stall torch loss effect; was accidentally 1, s/b -10
- Minimap and route choice tooltip pass for accuracy and to use icons where possible. Still need to do Curios
- Vestal altar node name corrections
- Hateful act out – swapped barker NEEDS TESTING act out prep for new flag barks.
- Added missing torch reward preview to Assist donate choices
- Oasis stress heal choice won’t be chosen by heroes who have 0 stress
- Fixed an issue where the Chapter 1 Boss death animation would still trigger on party defeat
- Fixed an issue where the inventory would flash black when discarding something while over-encumbered
- Fixed an issue where reflected damage via the Redoubt skill would not credit the player with the kill if the damage was lethal, ie. Redoubt scores killing blow against a Chapter boss will now correctly grant a victory instead of an L
- Added the ability to look at the Token Glossary via its keybinding at the Crossroads
- Removed Start Round Actions from action pip count in the character tray
- Fixed an issue where items with possession limits would appear in Regions when the current region goal reward was the same item. Now items selected as a region goal that have a possession limit will no longer appear in the loot for that region
- A hero’s run goal will now have an applied weight for path preference while moving through a region, ie, a hero with the goal to visit an Oasis will have that node preference when possible at intersections
- Added item stacking info to the item tooltips
- Alt key has been set to be the default hotkey for the more information button in driving and story screens to match its similar function in combat.
- After ending a run at an Inn, we now place you at the results instead of the Altar of Hope.
- Fixed an issue with Localization hot-swapping on the Embark scene
- Fixed an issue where other chapters were not being correctly grayed out after first time Chapter victory to force players to start the next chapter for their next run
- Added game option for turning off minimap scouting auto-scroll on region start
- Fix to Leviathan death chain capture and release the soft lock
- When opening the tutorial archive from a toast notification, the archive will auto-scroll to the currently opened tutorial
- We now correctly pause the game in combat when opening a tutorial
- Fixed an issue where the hero goal candle icon sometimes overlaps text in Crossroads
Hotfix 1.00.49924 update for Darkest Dungeon II is available on Steam.