The 6.2.0 update has arrived for Destiny 2, and here’s the full list of changes and fixes added with this patch. The title was briefly offline for Season 18 to release, but it is currently active. Tons of bug fixes, improvements, and new content await players in the new version. So, here’s everything new with the Destiny 2 Update 6.2.0.
Destiny 2 Update 6.2.0 Patch Notes
UI/UX
Roster
- Fixed an issue where exploring the Director screen would impact FPS.
- The team will continue to monitor FPS while using this tab.
- Added a new option to allow players to invite their friends to their fireteam without redirecting them to the Roster tab.
- Updated the visuals to make it easier to understand when a player has been blocked.
- Fixed an issue where viewing one’s own details in the Roster might not consistently respect the Share Platform Names.
Crucible
- Fixed an issue where pre-match cinematics would end before the countdown timer reached zero.
- Fixed an issue where an opponent’s nameplate would not pulse when their Super is active.
Miscellaneous
- Fixed an issue where Derelict Leviathan did not have a Director label
- Fixed an issue where some items would show extra spaces near the bottom.
- Updated the UI on the Clan tab to match other locations in the game where multiple pages are present.
- Fixed an issue where some perk information was not displayed when inspecting another player’s equipped Stasis Aspects and Fragments.
- Triumphs or Seasonal Challenges that are claimed and tracked may now be untracked.
- The team is investigating situations where players may get into these states.
- Starting with Season 18, Seasonal Challenges and your currently tracked Triumph, weapon catalyst, pattern, medal, etc., will be untracked at each Seasonal reset to help avoid similar issues.
- Updated the parallax boundaries on armor inspection screens to keep the armor stats from moving off screen on consoles
Gameplay and Investment
Crucible
- Fixed an issue in Survival where tied rounds still granted a point to one of the teams.
- Loose skill-based matchmaking is enabled on the Control playlist.
- In 3v3 Crucible modes, special ammo will no longer refresh upon being resurrected, bringing them in line with Trials of Osiris.
- Self-reviving still restocks with special ammo.
- Fixed an issue where the Crucible streak protection message was unnecessarily displaying when joining a match in progress
- Fixed an issue where the Three Birds, Three Stones triumph did not progress in all Crucible playlists
- Fixed an issue where pre-match cinematics would end before the countdown timer reached zero.
- Fixed an issue where an opponent’s nameplate would not pulse when their Super is active.
Iron Banner
- Fixed an issue where the Fourth Daily Challenge would not contribute to Iron Banner’s reputation multiplier
- Fixed an issue where seasonal metrics did not display during the intro scene when loading into a match
- Fixed an issue where there was a missing progress display string in the Iron Banner introduction quest
- Fixed an issue where an outdated loading screen hint about power level being enabled in Iron Banner was showing up
Rituals
- Fixed an issue where Crucible, Gambit, and Vanguard dropped and focused weapons could not drop with more than 3 combinations of multiple perks
- They can now drop with more combinations of multiple perks for each seasonal reputation reset, up to 4.
- Added new Arc 3.0 bounties for Crucible, Gambit, and Vanguard
- Tuned bounties with Void 3.0 status effects
Lost Sectors
- Fixed an issue where all Skydock IV Lost Sector champions were not counting properly for scoring
Wellspring
- Wellspring now uses the proper scoring during Master difficulty; players can now earn Platinum rewards based on the score rather than killing Champions.
Raids
- Vow of the Disciple: Fixed an issue where The Bombardiers Hunter Exotic could break the payload route during the entrance encounter.
- No more payload escaping.
Global Changes
- Fixed an issue introduced in the 30th Anniversary update that caused too much Heavy ammo to drop when running double Special Weapons
- Several weapon stats were previously hidden, which made fully evaluating weapons difficult.
- Airborne effectiveness, recoil direction, zoom, and aim assist are now visible on the weapon inspection screen.
Armor
- Increased the vibrancy of the glow colors in the “Candescent Prism” Solstice ornament sets in order to bring them back to parity with Update 4.1.5.
- This also fixed shaders not correctly applying to these sets.
- Fixed an issue where The Path of Burning Steps would not admit to killing a Guardian with its Solar burst and blamed The Architects instead.
- Fixed an issue where the Antaeus Wards was not changing its glow color based on the Guardian’s current subclass.
Destiny 2 is out now for PC, PS4, PS5, Xbox One, Xbox Series X|S, and Google Stadia. Also, the patch is available for all platforms. For more on the Destiny 2 update, head to Bungie’s official portal.