Bethesda just dropped a bunch of information on us regarding Dishonored 2, the much anticipated sequel announced at E3 this time last year. At first we saw several brief videos as the man on stage narrated and discussed how hard Arkane Studios had been working on the graphics and physics of the game. He stated that they wanted it to look like a painting and that it was using a new engine called The Void Engine which made the game not only more beautiful but allowed the team to make it more dynamic by making many things including previously static dialogue strings completely interruptible.
We were told that while the majority of Dishonored 2 takes place in Karnaca, the jewel of the south, it both begins and ends in Dunwall, the island that was the setting for the first game. Then we got to the good stuff, and we got to see a bunch of gameplay.
First, we were taken on a mission to kill a leader of the Overseers in an area known as the Dust District. The source of this name was quickly made apparent as a giant dust storm descended upon the area. In this mission the player was controlling Emily, who commented on the storm and then just kept on killing. The scene then skipped to a little later in the mission where Emily demonstrated her Mesmerize and Far Reach abilities, both being used on enemies. Eventually, we were taken to the office of Emily’s target, the Vice Overseer. There she used the powerful Domino ability which literally links the fate of all those it is cast upon, and then dispatching all the guards in the room in this manner, she jumped down and killed the Vice Overseer by using her Shadow Walk ability.
After this, we got to see a very unique mission inside an old abandoned mansion in which Emily could not use her powers. She was however able to use a magical device to see into the mansions past, when it was not decrepit, and instantly move between the two dimensions both of which coexisted simultaneously in the same place.
Finally, we were given the release date for Dishonored 2, which will be November 11th of this year. The announcers followed this up by showing us images of the games collector’s edition which will include a physical rendering of Corvo’s mask. The announcers dropped two last goodies on us before they left; we were shown the games nice and clean official gameplay trailer, which you can view above, and we were told that in order to get everyone up to speed, the Definitive Edition of the first Dishonored game would come as a free bonus with every copy of Dishonored 2 which was pre-ordered.
Were you watching the conference? Were you at the show? Have you never even heard of Bethesda Softworks? Let us know in the comments section.
Trent Katzenberger is a writer, youtuber, gamer, nerd, and just all around a strange sort of guy. He loves trying new stuff and creating odd things.