FromSoftware has just published the update 1.10 patch notes for Elden Ring. The version includes PvP-exclusive balance and general balance adjustments, along with fixes for annoying issues. These include fixing a bug that caused the effects of the Sacred Order skill to continue after switching weapons and more. We advise updating your game to apply the changes from the latest version to your saved file. Let’s review the Elden Ring 1.10 update patch notes.
Patch Notes for the Elden Ring 1.10 Update
Pvp-Exclusive Balance Adjustments
The adjustments in this section do not affect single-player or cooperative play.
- Increased poise damage of all weapons and some spells and incantations.
- Increased poise when attacking with some skills, spells, incantations, and some types of weapon attacks that generate poise.
- Added damage reduction when performing attacks with some skills, spells, and incantations and some types of weapon attacks that generate poise.
- Critical hit angles have been extended.
- Decreased the invulnerability window of the Quick Step and Hound’s Step skills.
- Decreased the damage reduction granted by some skills, incantations, and items.
General Balance Adjustments
- Increased critical hit damage.
- Decreased recovery time after a missed critical hit.
- Increased poise damage of attacks that occur after missing a critical hit.
Bug Fixes and Other Changes
- Adjusted the player damage animation so that the attack direction is not unintentionally shifted when getting hit while attacking with some types of weapons that generate poise.
- Fixed a bug that prevented some spells and incantations from causing damage while under the effect of some skills and items.
- Fixed a bug that caused the effects of the Sacred Order skill to continue after switching weapons.
- Corrected some text in certain languages.
Elden Ring and the 1.10 update are available for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam.