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In Gotham Knights, Batman’s proteges — Nightwing, Red Hood, Batgirl, and Robin — are tasked with keeping Gotham City safe after the death of the Caped Crusader. However, denizens of Gotham are starting to put the two-and-two together between Batman’s disappearance and Bruce Wayne’s death. To protect their mentor’s identity, the Knights are to plant fake data about Bruce Wayne and give the billionaire playboy an alibi. All Secret Identity Compromised locations will be unlocked after you complete the first Main Case in Gotham Knights, the “Batman’s Last Case” Mission.
The Secret Identity Compromised are Side Missions that require stealth, which means you cannot be detected. Otherwise, the Mission will fail and you have to end the night to retry it. But you can actually quit the game and continue from the title screen to reload the Mission instead. You also need to return to Belfry to open further Secret Identity Compromised spots if you can’t find them. Finding all Secret Identity Compromised locations will unlock the Solid Alibi Trophy or Achievement for Gotham Knights as well as an additional cutscene.
Secret Identity Compromised #1 – Gotham City Gazette, West End
Follow the tracks and you’ll arrive at the Gotham City Gazette building, the first Secret Identity Compromised location. There are three cameras guarding the panel. First, simply disable the camera in front of you (if you climb straight from the Gazette neon sign) or in front of the door with Danger, Keep Out sign on it. Then just go to the server panel and hack it.
Secret Identity Compromised #2 – GCPD Major Crime Unit, West End
Once the night is over, it’s time to go back to the Gotham City Police Department Major Crime Unit building. There are two camera panels that you can disable and a guard circling around. Be careful not to take down the guard because doing it will cause an alert and fail the mission. Avoid him and look for a laser grid, disable it to access the server panel.
Secret Identity Compromised #3 – Wayne Tech, Southside
To infiltrate the Wayne Tech building, look for an open vent on a platform on the side instead of trying to go through the two guards in front of the building. Once inside, be careful of cameras and floor sensors that will alert the guards when stepped on. Utilize your Grappling Hook to walk on railings and catwalks to avoid the sensors. Disable a laser grid to access the room with the server panel inside of it.
Secret Identity Compromised #4 – GCPD Warehouse, Old Gotham
Now it’s time to head to the warehouse next to the location of the GCPD headquarters to plant the fourth Secret Identity Compromised footage. Climb it until you reach the roof to find the server panel surrounded by fences, motion sensor floors, and cameras and guards. Avoid the cameras and guards by getting on high ground. While avoiding a guard, turn off the camera panel near the floor panel then disable the floor panel. The motion sensor floor will be disabled for around 15 seconds, so climb over the fence as quickly as you can.
Secret Identity Compromised #5 – Iceberg Lounge, Financial District
The fifth and final Secret Identity Compromised location is inside the Iceberg Lounge. Look for an open vent behind the building to get inside. Disable the cameras in the hallways using your Batarang, disable any floor panels you see, and always be careful of the timed laser grids. You should find the server panel after going past two laser grids.
If you need a video walkthrough, watch the excellent video guide from WoW Quests below.
Related:
How to Align the Frequencies in Gotham Knights
Gotham Knights is available on PC (Steam and Epic Games Store), PlayStation 5, and Xbox Series X|S.