After months and months of speculation and rumors, it seems very likely that Sony will be pulling back the curtain on the PlayStation 5 Pro this week. As detailed on the PlayStation Blog, Sony is set to stream a (presumably, pre-recorded) presentation tomorrow at 8:00 a.m. Pacific Time / 11:00 a.m. Eastern Time, hosted by an all-too-familiar face.
“Join us for a streamed presentation hosted by Mark Cerny, Lead Architect of the PS5 console,” the aforementioned blog post explains. “The 9-minute Technical Presentation will focus on PS5 and innovations in gaming technology.”
Some of you might remember that Mark Cerny hosted similar presentations for both the PlayStation 4 Pro and PlayStation 5. Given how tomorrow’s presentation is centered around the PlayStation 5 (as opposed to the next console generation) and is coming in at under 10 minutes, we’re willing to bet an uncomfortable amount of money that we’ll finally get our first look at the PS5 Pro. Cerny also served as the lead architect on the PlayStation 4, its Pro counterpart, and the PS Vita, so he would certainly be the best candidate to show off Sony’s enhanced hardware.
Smarter, Better, Faster, Stronger
It should come as no surprise that, while the PlayStation 5 Pro has yet to be officially announced, its existence has been all but confirmed thanks to a few leaks. As reported by Digital Foundry, documentation taken from Sony’s developer portal details how the PS5 Pro will sport a CPU very similar to its less powerful counterpart, albeit with an option for a small 10% boost to clock speeds.
On the other hand, the GPU is getting a serious upgrade, moving from AMD’s RDNA 2 architecture to RDNA 3, with a nearly 70% bump to the number of compute units. We also wouldn’t be shocked if the PS5 Pro also sports machine-learning hardware that allows for high-fidelity upscaling and image reconstruction, which has become much more popular on PC with NVIDIA’s DLSS (Deep Learning Super Sampling) and AMD’s FSR (FidelityFX Super Resolution).
While the PS5 Pro won’t usher in a new level of graphical fidelity that we haven’t seen before, it will likely bring console versions of games more in line with their PC counterparts running on a high-end rig. Translation: don’t expect the same jump that we saw moving from the PS4 to the PS5, but rather, games that boast higher resolutions, faster framerates, and better ray-traced lighting.
You can check out Sony’s byte-sized presentation tomorrow, September 10, on the official PlayStation YouTube channel.