Konami is aiming to turn Silent Hill into a yearly horror event, perhaps competing with Capcom’s own Resident Evil. In the Japanese media Famitsu’s Year-end Special, series producer Motoi Okamoto said the publisher aimed to release roughly one Silent Hill game per year. Nevertheless, he also admitted that keeping such a pace won’t be easy. Still, he hopes that excitement around the franchise can ‘remain high’ as it continues its comeback.
Following the release of Silent Hill 2 [remake] in October 2024, we were able to deliver Silent Hill f in September 2025, putting the Silent Hill series firmly back on track. We aim to release titles at a pace of about one per year, including announced and unannounced projects.
While it remains to be seen how much of this we can achieve, I will do my best as the producer of the Silent Hill series. Ideally, I hope the excitement around Silent Hill remains high. We’ll do our best to provide you with new updates, so we appreciate your patience.

It’s an ambitious goal that echoes a familiar horror success story from another developer. Over the past decade, Capcom has quietly rebuilt Resident Evil into a near-annual event. Starting with Resident Evil 7‘s success in 2017, Capcom alternated between mainline sequels and high-profile remakes. From RE2 Remake to Village and the upcoming Resident Evil Requiem in 2026. Then, rumored remakes like Code: Veronica and Resident Evil 0 could easily extend the company’s horror pipeline into the late 2020s.
Now, Konami appears to be taking notes and ready to try a similar plan. Silent Hill f has shown the series can branch out with a fresh tone, and Konami has been openly pleased with the buzz surrounding it. Meanwhile, the upcoming Townfall spin-off represents a smaller-scale experimental entry.
Beyond that, Bloober Team already announced its next project: a long-awaited Silent Hill 1 remake. Then, no doubt, a revisit to fan-favorite Silent Hill 3 and the most divisive of the classic games, Silent Hill 4, are inevitable.
If Konami can space these projects out smartly, annual releases don’t have to mean franchise fatigue. Instead of a short revival, Silent Hill could finally be on track to stand alongside Resident Evil as a long-term, yearly gaming horror pillar again.







