A Last Epoch update for its Beta version has just gone live, and we have compiled all changes in the Beta 0.9e patch. This update aims to fix several bugs currently creating issues in the game. And now, let’s find out all fixes in Last Epoch’s Beta 0.9e update patch notes.
Last Epoch Beta 0.9e Update Patch Notes
Quests
- Fixed a bug where the portal to return to Thetima would not appear after killing Lagon. However, the developers have locked the waypoint to Soreth’Ka to allow its use to progress without redoing the fight.
- Fixed a bug where the Saving Last Refuge quest could become un-completable in some situations. Talking to Gaspar again should fix the quest.
- Fixed a bug where the interaction to jump over the railing on the Dreadnought’s Deck would not appear if you left the zone after speaking with Alric.
It's Wednesday, and if you've ready to rampage towards Friday, tell us what Primalist you are playing?
Are you summoning a horde of helpful allies?
Are you transforming into the beast inside?
Are you harnessing the power of the elements?
How have you become the Primalist? pic.twitter.com/lM7RzwRZ8O
— Last Epoch (@LastEpoch) March 15, 2023
Gameplay
- Fixed a bug which caused your item visuals and account name to fail to display and would display the default account label ʕ •ᴥ•ʔ (usually fixed by moving to a new zone). This fix may take a little while to be fully in effect.
- Fixed a bug that sometimes caused Minion icons (top left of screen) to disappear.
- Fixed a bug where the Shade of Orobyss’ concentric ring explosions could occasionally deal damage a second time, 2 seconds after the first.
- Fixed a bug where leaving a dungeon via a player portal could sometimes cause other players to be unable to portal to you (LE-70).
- Fixed LE-67 errors occurring if you clicked a dungeon door after someone put in a key and clicked Enter but did not select a tier.
- Fixed a bug where hardcore characters that had died still showed as hardcore in some parts of the UI.
- Added tutorials to the start of the game for joining a party and re-assigning skills. We have other tutorial changes in progress.
Last Upoch Beta 0.9e Update Notes
Flame Reave
Update 0.9c included a bug fix for Flame Reave’s Rhythm of Fire, which did not grant any stacks. We mistakenly believed this caused Flame Reave never to be able to receive the benefits of Rhythm of Fire. What actually happened before 0.9c was Flame Reave received the range and width bonus of Rhythm of Fire at all times, even when unspecialized, and received the damage bonus of Rhythm of Fire at all times when the Rhythm of Fire node was allocated.
This means the current behaviour of the skill and node is now working as intended, but we described the bug fix incorrectly. This caused a lot of confusion and set expectations that the skill would become even stronger when it was actually much stronger than intended. We will be more thorough in our testing and patch notes.
Future Fixes
Players’ feedback and bug reports are continuously monitored on and off the forum. Here are some updates that are in development;
- We are monitoring issues with logging in and connecting to servers (i.e. being able to do at all and the speed of doing so). These issues are typically addressed on our backend, which happens separately from client/server releases.
- The dev team continues investigating progression rollback reports and improving our telemetry to diagnose causes.
- They have identified the cause of skills on the action bar being scrambled/un-set when playing Transform build and are working on a fix.
- Eleventh Hour has seen reports of Lunge causing players to get stuck. However, they haven’t found a consistent way to cause the behaviour. Any details you can add in a bug report (types of enemies, location onscreen, recordings) would be helpful.
The last Epoch Beta 0.9e update is available to all PCs, with its patch notes ready on its Steam page.