New Witcher 3 Patch Coming Next Week to Consoles!
One of the major gripes people have had with The Witcher 3 since it’s launch earlier this week, is the small and hard to read text. For most games this wouldn’t really be a problem, but for the mass amount of text and number in The Witcher, fans are having to resolve the issue in resourceful ways.
PlayStation users are making the most out of the new zoom feature added in March’s update, but this is time-consuming. Don’t worry though as CD Projekt Red said they are resolving the issue with the latest patch, patch 1.03. The patch that is live on PC at the minuet will be hitting consoles soon.
Here’s a rundown of what the patch will bring.
- Improves stability in gameplay and the UI
- Improves performance especially in cutscenes and gameplay
- Fixes grass and foliage popping that could occur after density parameters were changed
- Improves Nvidia Hairworks performance
- Boosted texture anisotropy sampling to 16x on Ultra preset
- Sharpen Post-process settings extended from Off/On to Off/Low/High
- Blood particles will now properly appear after killing enemies on the water
- Corrects a bug where player was able to shoot bolts at friendly NPCs
- Improves menu handling
- Corrects an issue with Stamina regeneration while sprinting
- Fixes a cursor lock issue that sometimes occcured when scrolling the map
- Generally improves world map focus
- Improves input responsiveness when using keyboard
- Corrects some missing translations in the UI
- Corrects an issue in dialogue selections
- Rostan Muggs is back
- Minor SFX improvements
The Witcher 3 follows the final chapter of Geralt searching for Ciri. The massive RPG launched to a host of great reviews with most sites giving it 9/10 or 10/10. Have you had chance to sink hours into The Witcher? Or are you planning on diving in soon? Let us know what you think of the game and how your adventure is panning out.