Night of the Dead has released a new update, ver.2.0.8.7, and here is the complete list of changes and bug fixes. With today’s update, players will realize game balancing and systems changes. Let us have a look at the official patch notes for Night of the Dead Alpha Hotfix #056 Update Patch Notes.
Night of the Dead Alpha Hotfix #056 Update Patch Notes
[Game Balancing]
Equipment Balancing
- Changed the tier of Special Force Assult Rifle and Kodachi. (4 -> 5)
- Damage and stability increased as the tier changed.
Weapon Reward Box Balancing – Night of the Dead Alpha Hotfix #056 Update Patch Notes
- Decreased the chance of acquiring weapons from the Weapon Reward Box in some regions.
Research Balancing
- Changed the effect of ‘Materials Knowledge’ in ‘Builder’ research. (Required materials for build modules -> Build Speed)
- Increased the effect of ‘Upgrade Speed’ and ‘Demolish Speed.’
New Research – Night of the Dead Alpha Hotfix #056 Update Patch Notes
- Junior Secret Agent
[Game Systems]
VFX
- Changed the size of the effect of the debuff applied to the zombie to match the size of the zombie.
[Localization]
Fixed some awkward translations.
- Japanese
[Optimization]
The following optimizations have progressed.
- Game Optimization
- Network Optimization
[Bug Fixed]
- Fixed that the player’s bag and other items would fall under a building upon rejoining the game.
- Fixed an issue where players could obtain the ‘Handmade Sniper Rifle’ from the result of tier 2 equipment during equipment reassembly.
- Fixed an issue where the sockets were not displaying when dragging and dropping equipment onto the ‘Equipment Modification Workbench.’
- The dev team fixed an issue where the attachments could duplicate when detaching them from the equipment.
- Fixed an issue where the items equipped by a character would duplicate upon the character’s death.
- Fixed an issue where the upgrade was impossible if seeds were not planted on the farm.
- Â Accordingly, the upgrade is now impossible if seeds are planted on the farm.
- The developers fixed an issue where the animation for the burn debuff of Siege Heavy Zombie was repeatedly played.
- The dev team fixed an issue where players could not apply the burn debuff to Toxic Heavy Zombie.
- Fixed the issue where the movement of bears in the snow area was abnormal.
- Fixed the issue where players could not draw the trail effect in the desert and snow areas.
- Alleviated that the long-range traps were not working.
- Alleviated that the zombies’ movement could have been smoother on the client player(Guest).
- Fixed some crashes.
Night of the Dead update 2.0.8.7 is available for Microsoft Windows, while the patch notes are available on its official Steam page.