For years, fans have pointed fingers at Sony for making one particular gothic game a PS4 exclusive. After all, every year, false rumors keep saying it’s happening, and it was an obvious candidate for a Bluepoint remake. At least when the studio was still around. So why hasn’t it happened? According to a new report from Jason Schreier at Bloomberg, it turns out the one who rejected the Bloodborne remake is none other than FromSoftware itself.
As we reported last week, Sony has confirmed it was shutting down Bluepoint Games, with around 70 staff affected. This is the same studio that delivered stunning remakes like Demon’s Souls and Shadow of the Colossus. While some questioned certain visual changes in the former, both projects were viewed as the gold standard for how to revive cult classics.
That’s what makes what happened next sting. After years of ‘floundering’ on a canceled God of War live-service project and scrambling for a new direction, Bluepoint needs another slam dunk. Schreier’s sources said that in 2025, the studio actually pitched the idea of a Bloodborne remake — not just once — twice. Internally, Sony even seems to thought that the numbers made sense!
Bluepoint gets to keep working for PlayStation, fans get their wish, and Sony gets to print money. Everyone goes home happy, right? Except that FromSoftware didn’t want it to happen.

While Schreier’s report doesn’t spell out the reasons, this lines up with what former PlayStation Indies boss Shuhei Yoshida said a while ago. Speaking with Kinda Funny Games, Yoshida mentioned that FromSoftware CEO Hidetaka Miyazaki might be interested in doing more with the game. But he is a very busy man. “He is so busy, so he cannot do it himself,” he explained. “But he doesn’t want anyone else to touch it.”
Miyazaki himself has publicly said that Bloodborne is the most ‘personal’ game he has ever made. “I’ve imparted a lot of my own ideas into this game,” he elaborated when speaking with Game Informer. “Bloodborne is perhaps the strongest reflection of my type of flavoring of a game that one can experience.”
Then everything snowballed from there. Bluepoint tried to pitch several other projects, from an updated version of Shadow of the Colossus to a Ghost of Tsushima spin-off. Unfortunately, nothing got greenlit. After ‘more than a year’ of working on nothing, Sony decided to pull the plug on the studio.
So there you have it. If you thought Sony was being a jerk for holding Bloodborne hostage for the PS4, you have been very, very wrong about all of this. The PlayStation owner simply respected Miyazaki’s wish. We’ll see if he’s free to do a Bloodborne remake once PS6 drops sometime in 2028 or 2029.







