Rebuilt Games has kicked out the 1.12.1n update for Pummel Party, and here are the patch notes showcasing what’s coming with the new version. The multiplayer party game‘s update schedule is quite regular, so don’t expect anything significant from this version except a few handy changes that increase the gameplay enjoyment. The game’s latest version focuses on the reliability of mods in online games. Here are the full patch notes.
Patch Notes for the Pummel Party 1.12.1n Update
![Pummel Party 1.12.1n Update Patch Notes - In-game footage](https://thenerdstash.com/wp-content/uploads/2023/04/Pummel-Party-1-1.jpg)
-
Improved reliability of mods in online games.
As mentioned above, the latest Pummel Party update does not bring significant things to the game. It improves the reliability of mods in online games instead. Meanwhile, if you missed the game’s previous version, you can see its patch notes below.
Added
- Added a warning for the host of an online lobby if they try to play a board mod with ‘Private/Hidden’ or ‘Friend-only’ visibility on the workshop.
Changed
- The reaper no longer steals keys from players wearing a cactus. The cactus now protects against the attack and is removed as usual.
- Players who achieve 3rd place after a minigame are now always rewarded an item.
- Removed some spooky audio that would occasionally play on some boards…
Fixed
- Fixed an issue where players in online lobbies would never finish downloading minigame mods, leading to an endlessly spinning Steam icon beside their name and the lobby host not being able to start the game.
- This usually happens when there are some private/friend-only minigame mods in the ruleset. Now, any minigame mods that fail to be downloaded by clients are automatically disabled from the ruleset to allow the game to begin.
- Trying to play a private/friend-only board mod can still result in the endless loading icon for players that aren’t able to download the board, but the new warning should alert the lobby host to this so they know to change the board mod.
- Fixed a bug where the minigame results screen would get stuck if there were no minigame mods in the active ruleset.
- Fixed players not being able to roll the dice if they were killed at the start of a round in a board (e.g. from a board event or the toxic barrel damage).
- Fixed player names in lobbies, occasionally using an older name rather than the user’s current Steam name.
- Fixed non-host players occasionally not seeing the correct preview image in the lobby when switching game modes.
For more information about the latest or future Pummel Party patches, stay tuned to The Nerd Stash. For reference, you can read the previous patch note article here.
Pummel Party is available on Steam.