According to EA, Star Wars: Battlefront is lacking in a single player mode because people aren’t interested in single player.
EA COO Peter Moore spoke to GameSpot and said current data supports the theory that “few people actually play the single-player” mode of games similar to Battlefront. These include titles such as Battlefield and Call of Duty.
“That’s what the data points to,” he said, using EA’s MMO Star Wars: The Old Republic as an example of how the data changes between the start of a game’s development and the game’s launch.
“Between when a dev team starts work on a game, and when it finishes, the world becomes a different place,” he said. “I remember when we started work on Star Wars: The Old Republic; at the time, the model to go for was subscription. By the time we had the game ready, the model to go for wasn’t subscriptions.”
“That’s why we had to stop the game, and rebuilt it as a free-to-play title with micro-transactions, but even then there were some people who said they wanted to keep their subscriptions.”
DICE has stated from the beginning that Star Wars: Battlefront would be developed as a multiplayer game. The company stated that a single player was never in the plans since they wanted players to relive the battles. Battlefront is going to be multiplayer to its core.
This doesn’t mean that the game will be lacking in the single player area either. Those who wish to do so can take part in the co-op missions either solo or with friends.
Star Wars: Battlefront will be out on November 17 on the Xbox One, PlayStation 4, and PC.