Close Menu
  • Gaming
    • Game Guides
    • Codes
    • Game News
    • Game Previews
    • Game Reviews
    • Game Features
    • Game Lists
    • Platforms
      • Nintendo
      • PC
      • PlayStation
      • Xbox
      • Mobile
  • Entertainment
    • Movies
    • Movie Features
    • Movie Reviews
    • TV
    • Reality TV
    • Royals
  • Celebrity
  • Human Interest
  • Astrology
  • Videos
  • More
    • Anime
    • Lists
    • Podcasts
    • Reviews
Facebook X (Twitter) Instagram LinkedIn YouTube
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
The Nerd Stash
  • Gaming
  • Celebrity
  • Human Interest
  • Videos
The Nerd Stash
Home»Stellaris Development Diary # 24: AI

Stellaris Development Diary # 24: AI

Monday is officiallyย Stellaris day — well, until the game is actually released. It’s upon us once again, and this week the devs haven’t disappointedย us with…

Alex D'AlessandroBy Alex D'AlessandroMarch 8, 20164 Mins Read
Stellaris
This article is over 9 years old and may contain outdated information.

Monday is officiallyย Stellaris day — well, until the game is actually released. It’s upon us once again, and this week the devs haven’t disappointedย us with the wealth of their knowledge.

Artificial Personalities:

Stellaris wants to haveย AIย that acts an reacts in natural yet semi-predictable fashion. How is this done? Like many expansive strategy games before them: artificial personalities. With these artificial personalities, players can expect to meet an expansionist/xenophobic empire that, obviously, loves to expand and wants to keep their alien race pure. Since all races will have randomly generated traits and ethos(es) the team working on the AI didn’t want all interactions with new aliens to be simplified to military alien or pacifistic alien. The game needs more nuance. Accordingly, each race is designated a sort of “alien trope”, a type of alien personality you might be used to seeing. Kinda goes against the whole notion of “alien” ย but oh well.

Stellaris
Xenophobic Isolationists are my favorite

There’s also something called aย Fallen Empire personality set. Think of the Forerunners from theย Halo Universe or the Protheansย from theย Mass Effectย games. Fallen Empires are here to throw a wrench in your plans, as Wiz explains:

Fallen Empire has only a single Fanatic Ethos – the single remaining ideal they hold to after centuries of seeing what the galaxy has to offer. This Ethos determines their personality, which in turn affects how they view your actions. For example, a Xenophobic Fallen Empire will want nothing to do with you or anyone else and will be very upset if you start encroaching on their borders, while a Spiritualist Fallen Empire will consider themselves the protectors of the galaxy’s holy sites, and will not look kindly on your colonists trampling all over their sacred planets.

Threats and Rivals

One of the ideas behind having all of this interesting AI is to promote the idea ofย threats, or the main way that wars and conflicts will start. These threats function similarly to aggressive expansion in theย Europa Universalisย games. Essentially, the more planets you destroy, the more people you enslave, and the more power you project the larger your threat will become to other empires. This is dependent on proximity to other empires as well as that empire’s reigning ethos and focus. An isolationist empire isn’t going to care too much about your warmongering ways… initially. As the Wiz says, “expand with care”.

Stellaris
A fierce rivalry with this toothy thing

The other feature mentioned is theย Rival system. Rivals will work almost exactly as they have inย Europaย Universalis (seeing a trend?) You will gain bonuses for rivaling a major neighbor and your people will usually enjoy such spirited competition. Be careful; rivaling the wrong empire will almost always result in your peoples being rivaled back.

The last point of interest if the AI Economics. And yes, you need to pay attention as this will be on your final!

AI economics is essential in maintainingย yours or a friends empire when you step away from the game. The ability for the AI to properly execute orders and prioritize incoming events is key to making the replayability ofย Stellaris seemingly infinite. Once again the Wiz will explain the nitty-gritty:

Every single mineral and energy credit that the AI takes in is earmarked for a particular budget post such as navies or new colonies, with the division between the posts being set according to the AI’s personality and what it needs at the time. The AI is only permitted to spend appropriately budgeted resources, so it’ll never fail to establish new colonies because it’s too busy constructing buildings on its planet, or miss building a navy because mining stations are eating up its entire mineral income. In times of dire need, it can move resources from one budget post to another – if it’s at war and its navy gets destroyed, expect it to pour every last mineral into building a new one.ย When making decisions about what to construct, the AI looks primarily at what resources it has a critical need for (such as Energy if it’s running a deficit), secondarily at what resources it’s not producing a lot of compared to what it expects an Empire of its size to produce, and lastly at whatever it deems useful enough for the mineral investment.

 

Stellaris
A debug view of AI logic

So, that was a lengthy dev diary but a worthwhile one. What do you think of theย gameplay being implemented inย Stellaris? Let us know in the comments below.

Related Topics
GameDev gaming
Share. Facebook Twitter LinkedIn Reddit Email
Alex D'Alessandro
  • Website
  • X (Twitter)

Gaming from the swampy flatlands of Florida since 1989, Alex D'Alessandro is always looking for a way to stay inside and escape the southern heat.

SUGGESTED READS

Illinois tow truck road rage
Human Interest

Tow Truck Wars Erupt in Chicago After Parade, Shocked Bystander Captures Chaos: ‘They’re Tweaking!’

Overly Entitled Florida Karen on 'Power Trip' Tries to Get CVS Employee Fired for Making Her Wait
Human Interest

Overly Entitled Florida Karen on ‘Power Trip’ Tries to Get CVS Employee Fired for Making Her Wait: ‘Imagine Recording Yourself Being an A*shole and Then Posting It’

PlayStation Made Its Name Copying Great Ideas, Now It May Have Copied the Most Hated Idea in Gaming
Features

PlayStation Made Its Name Copying Great Ideas, Now It May Have Copied the Most Hated Idea in Gaming

Hospital fee questions
Human Interest

Kentucky Woman Appalled at New Hospital Fee For Asking Questions: ‘If That Ache is Going to Cost Me $250 to Ask What It is, Maybe It isn’t that Bad of an Ache’

Tesla cybertruck from rapper
Human Interest

Detroit Rapper Accuses Tesla of Shutting Down His Cybertruck in the Freeway After He Made a Rap Song for the Truck: ‘Money Well Spent’

New Jersey Karen Threatens to Sic Dogs on Black Man for No Reason
Human Interest

Racist New Jersey Karen Threatens to Sic Dogs on Black Man for No Reason: ‘Another Crappy White Person’

Trending

Say Goodbye to PS6 and the Console War? PlayStation ‘Moves Away’ From Hardware into Platform and ‘Engagement’ Business Model

Woman spitting on another woman in NY

Black Woman Spits on White Woman and Child in New York: ‘Disgusting B-tch’

Liberal New York Mom Takes Trump Bobblehead at Chemo Appointment and Gets Caught

Liberal New York Mom Takes Trump Bobblehead at Chemo Appointment and Gets Caught, โ€˜Sheโ€™s Right for That He Cut Millions in Cancer Researchโ€™ย 

Florida Man Bashes Boomers Who Bought Up All the Houses, But Now They Canโ€™t Sell Them

Florida Man Bashes Boomers Who Bought Up All the Houses, But Now They Canโ€™t Sell Them, โ€˜I Call Them Privileged Problemsโ€™ย 

The Nerd Stash
Facebook X (Twitter) Instagram YouTube LinkedIn
  • About Us
  • Join Our Team
  • Meet the Team
  • Privacy Policy
  • DMCA Policy
  • Contact Us
  • Terms of Use
  • Sitemap
  • Editorial Guidelines
  • Advertising Policy
© 2025 The Nerd Stash. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.