Stoneshard is a challenging turn-based RPG set in an open world. Experience the unforgiving life of a medieval mercenary: travel across the war-torn kingdom, fulfill contracts, fight, mend your wounds, and develop your character without any restrictions. The game receives a new update today named 0.8.0.25, which focuses on several fixes and adjustments. Make sure you get the latest one for solid gameplay. Check out the Stoneshard 0.8.0.25 update patch notes below.
Stoneshard 0.8.0.25 Update Patch Notes
- Fixed the bug causing accumulated Pain levels to change too abruptly when the Pain Limit is decreased.
- “Keep Them Coming” can no longer be triggered by casting spells.
- Fixed “Determination” doing nothing when used against enemies on the same tile as a doorway.
- Fixed the possibility of attacking Runic Boulders while Stunned.
- Added an Accuracy bonus to Throwing Nets, Nistrian Flame Flasks, and Spider Blood Flasks.
- Fixed the bug causing some contracts to not register the Necromancer’s death.
- Fixed Brigand Geomancers casting “Stone Spikes” without a good enough reason.
- Fixed Brigand Geomancers using the character’s Spell Range instead of their own when casting “Boulder Toss”.
- Dungeon Bats and Giant Rats can no longer open doors.
- Updated Crowns’ sprite. – Stoneshard 0.8.0.25 Update Patch Notes
- Fixed Elite Brynn Guards not switching to their alternative sprite when in combat state.
- Fixed Horse Pelts using an incorrect sprite when dropped on the floor.
- The Brigands’ speech lines aimed at nearby allies are no longer triggered by nearby dogs.
- Bleeding enemies no longer use the character’s speech lines.
- Completely fixed the bug that allowed some animals to use speech lines.
- The Brynn Hierophant now uses his intended name and role.
- Fixed Mannshire Guards being tagged as Osbrook Guards.
- The standalone Prologue is now up-to-date.
If you want to try it yourself, Stoneshard is available on Nintendo Switch, PlayStation 4,