Update 1.3.2 for Temtem has arrived, and here are all the changes and improvements mentioned in the patch notes. The latest update for Temtem just focuses on bug fixes across all platforms, with a small number of changes that will actually impact gameplay. Some of the major fixes included by Crema Games are the removal of a lot of softlocks present in different spots in the game and some animation fixes. Here is the complete list of patch notes for update 1.3.2 for Temtem:
Temtem Update 1.3.2 Patch Notes
All platforms
- Fixed a softlock occurring when a Trait that is activated when a Temtem faints is triggered.
- Fixed getting softlocked when using certain techniques with Striking Transmog Mimit during a Randomlocke run.
- Fixed a softlock after scrolling down in the Showdown’s Tempedia if the Temtem shown filled exactly one entire row.
- Fixed Scent effects being transferred from the main file to the Challenge Mode save.
- Fixed swapping a Temtem for another in a Showdown team would show the Techs of the previous Temtem on the new one.
- Fixed Zaobian/Arachnyte being banned on the TemSafari if they’d changed their secondary Type through their traits, and it ended up matching one of the banned Types.
- Fixed Status Condition order not being the same in battle and in the Squad Menu.
- Fixed having the mount animation be displayed if a Player entered a cableway while on a mount without an aquatic version.
- Fixed the Megazizare Steed animation when entering the teleport tubes at Atoll Row.
- Fixed Player’s running animation being played while being on a mount if a Ranked match started when the Player was on a mount.
Update 1.3.2 for Temtem is available on PlayStation 5, PlayStation 4, Xbox Series S|X, Xbox One, Nintendo Switch, and PC. For more information on future updates and patch notes, head over to the official Temtem website here.