Re-Logic has released the update 1.4.4.7 for Terraria; here’s the complete list of changes and fixes added with this patch. The title debuted in 2011 and still receives updates after 11 years. Thus, it stays alive and offers an up-to-date gaming experience. Today’s version does not bring major changes; instead, it focuses on more bug fixes and improvements. Here’s everything new with the Terraria 1.4.4.7 update.
Terraria 1.4.4.7 Update Patch Notes
Bug Fixes
- Fixed an issue with day spontaneously setting itself to night
- Fixed an issue where Queen Bee and Golem would fail to spawn the first time every launch session, and possibly more often in multiplayer in some cases
- Fixed bestiary entries not updating their adjusted stats first for the purposes of sorting
- Fixed an issue where pressing UP/DOWN to toggle Rubblemaker tiles changed the selection of other players as well
- Fixed a worldgen issue where Dead Man’s Chest mini biome traps could generate over other containers and break them with the Terraria 1.4.4.7 update.
- Fixed an issue where King Slime could be summoned on Remix/Everything seeds by Slimes being killed in lava without player interaction. Hurting the slime first will still allow King Slime’s spawn to happen if the lava delivers the killing blow, however.
- Fixed Slimers having an inadvertent double chance to drop Monster Meat
- Reverting a change in 1.4.4.6 relating to ipv6 IPs to resolve a bug; will be re-evaluated in a future hotfix
As noted above, update 1.4.4.7 only brings bug fixes and improvements to the game. But still, these kinds of updates are recommended to be installed as they increase the gaming experience. Also, the developer continues to release regular updates for the game. Therefore, it is recommended to follow the future patches as well.
Terraria is available on Android, iOS, Nintendo Switch, PC, PlayStation 4 & 5, and Xbox One & Series X|S. For more information regarding today’s patch, check out the Re-Logic forum.