Handling business with the risen dead takes heavy guts and courage for Undead Horde 2: Necropolis players. The stylized strategic hack-n-slash title from developer 10tons is here to cast some additional magic for all enchanted minions. Rising from the ground is the 1.0.2 update for Undead Horde 2: Necropolis, complete with various additions and fixes. Players will be able to preview their items before any crafting commences. 10tons has also cast away some issues, all detailed in the changelog before. Here’s the link for the official notes on Steam.
Undead Horde 2: Necropolis Update 1.0.2 Patch Notes
- Added preview of item craft
- Made early levels in Dimension 2+ more difficult
- Reduced the effect of Staff Cooldown reduction item property at higher levels
- Two new item affixes that increase Poison/Fire damage to enemies
- Rebalanced mana costs to be cheaper at lower levels and more expensive at higher levels
- Rebalanced summons to last longer at lower levels, and less at higher levels
- Fixed loot system bugs
- Fixed stash gamepad tooltips orientation
- Fixed giants not being able to fit into a tunnel at Plunderer’s Retreat
- Fixed Dimension 4 not being unlocked
- Fixed Areas Cleared miscalculation
- Hidden levels now remain visible on the world map after you have visited them.
- Added ‘Q’ as a shortcut button to open Quest Log
- Fixed mana cost affix duplicating/compare bug
- Aligning leaderboard names after 1k/2k ranks
- Optimized beam drawing
- Blocked dropping of items with level req > max player level
- Fixed word order for items in Chinese
- Renamed Animalism talent to Food Chain to avoid confusion with the Animalism affix
Your army awaits your next commands. Be sure to check your Steam queue for the new Undead Horde 2: Necropolis update, along with any important updates to the app itself.
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