Odin requires your attention for the land of Valheim, for Patch 0.216.5 prepares the developers and fans for the game’s next phase. In order for this to occur, developer Iron Gate has put together a new Public Test for Valheim. This is to keep a sharp eye on any new bugs and gameplay issues that might occur during the official deployment. With this in mind, Valheim Patch 0.216.5 is testing out a variety of optimizations to improve overall game stability. It includes adjustments to the game’s network, load times, save files, and other aspects of performance. However, do strongly consider making extra backups in case something gets lost along the way and joins Valhalla.
We’ve provided the changes to Valheim below for Patch 0.216.5; the official link will lead fans to further information from developer Iron Gate.
Valheim – Patch 0.216.5 Notes
- Many performance, memory, and networking improvements for both small and large worlds
- World save file size greatly reduced
- Fixed hitbox issue for close combat and spear-throwing issue
- Minimap pin input fixed on steam deck & big picture mode
- Added “UI scaling” to settings on Xbox
- Fixed endless loading of save manager when switching tabs too fast
- World save files that are corrupt, have load errors, or have missing meta files can now be restored from the most recent backup directly from within the Select World menu by pressing the “Start” button.
- Save file stability & issues fixed
- Decreased load times in the Manage Saves menu.
- Fixed a bug that would cause the GUI to not update when deleting the bottommost backup in the Manage Saves menu.
Should any adventurers come across any bugs on their own during the Public Test, they can report their findings to the Valheim Bug Report page. Issues are anticipated, which makes it all the more essential to make backups on your game.
Much like with Valheim here for its Public Test announcement, we have more updates for your favorite games!