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Where Winds Meet already offers players a plethora of activities, but it also offers them different game modes to do all of these things on their own or alongside others. However, due to some wording and a lack of explanation, some of these modes might be a bit confusing for some players. Well, there’s no need to fret because here we’ll explain how solo, co-op, and the MMO (online) modes work in Where Winds Meet.
Solo Mode

Solo mode is what many consider the default mode of Where Winds Meet, and the one that offers the full experience. If we had to compare it to a game mode from another title, think of it as Genshin Impact. You have your own world, materials to collect, instances to tackle, and so on. Furthermore, here is where you’ll do most of your progress, especially in terms of the main story, as these quests are only available when playing alone.
Ideally, you’ll want to stick to this game mode for most of your playtime to do all your grinding, leveling up, and breakthroughs. Then, you can start forming groups, adding friends, and tackling some of the content together. Still, it is better to do everything alone before bringing others to your world or visiting other heroes out there.
Co-Op Mode

Then we have co-op. Compared to other games that offer the optional co-op element, this one is a bit more developed, albeit with a few restrictions. For starters, main quests aren’t available here. Again, for that, solo mode is the best way to go. Still, it offers some multiplayer content for Where Winds Meet players, such as the ability to do campaign, outposts, and even some exploration quests.
To give you an example, we played a bit in co-op mode, and I invited another co-worker to my world. We quickly discovered we were able to fight any mob on the map, and even a few field bosses, such as the first one you encounter after the tutorial. Also, when it comes to chests, your guests can open them, and you’ll all get the reward, assuming you’re close to each other. The host still has to interact with some of the dungeon objectives or certain instanced content, but overall, it is a fleshed-out mode that we’d love to see in other games.
Another great thing about co-op is that there’s a store where you can spend specific currency for cosmetics and other items. On top of that, if you bring a friend over or go to another friend’s world, you can work on your friends’ intimacy, which has several levels, and unlock different things the more you play together. In truth, co-op mode in Where Winds Meet is one of the best multiplayer experiences out there. We’d just love to see the combat sync better and the ability to progress the main quest as a group.
MMO (Online) Mode

Last but not least, we have the online mode of Where Winds Meet, which many call the MMO or social multiplayer mode, and there’s a reason why. Compared to the previous two, the online mode doesn’t have mobs or bosses around the map. It is a social experience mostly. You can see a lot of players moving in real-time, interacting, playing music, and so on. Still, combat happens mostly in instances, meaning that this mode is great to meet other players before going into an outpost or something different.
We discovered you can still participate in a few of the green quests in the map, as well as interact with teleport stones and even activate new ones that will carry over to your world. Unfortunately, it isn’t like an MMO because it doesn’t let you experience the whole game in a completely multiplayer environment, but it still caters to those who want a more social experience with some combat and exploration content on the side.
Ultimately, if you want to experience the whole game at your own pace, go for solo mode. If you want to fight a few bosses, do some exploration, and maybe tackle optional objectives with others, co-op is the best way, and for those looking for a more lighthearted experience with the option to meet potential Guild members or friends, then online is the way to go.







