Update 1.1.7.8 for Wolcen Lords of Mayhem has arrived, and the patch notes include gameplay changes, bug fixes, and some console-specific adjustments. The update number is 1.10 and 1.1.7.17 for the PlayStation and Xbox versions of the game respectively. The biggest gameplay change has to be the scaling adjustment for the game’s Infinity Difficulty, which will now have a more “pronounced difficulty curve” according to the developers. The bug with Demetra that resulted in her not allowing players to level up or duplicate skills has been fixed, along with some graphical issues in the console versions of the game. Here is the complete list of patch notes for update 1.1.7.8 for Wolcen Lords of Mayhem:
Wolcen Lords of Mayhem Update 1.1.7.8 Patch Notes
Gameplay Changes
- Infinity Difficulty has had its scaling adjusted, and now has a more pronounced difficulty curve.
- Because of this adjusted scaling, far fewer skulls need to be spent to reach higher difficulty levels.
- Successful Operations on Infinity Difficulty now reward the same amount of skulls spent to launch the operation, rather than double.
- As before, spending Skulls and completing an Operation on a higher Skull spend for the first time will award some player power. Successful Operations below 100 skulls will award one-time bonuses of 5 Attribute points for every Skull spent, and 1 Gate of Fates point for every 5 skulls.
- After the first 100 skulls, successful Operations will grant 1 Attribute point for every 2 Skulls spent, and 1 Gate of Fates point for every 50 Skulls spent.
- These rewards are capped at 1000 Attribute points and 40 Gate of Fates points.
- Records for previously attained “Highest Completed” Skulls have been adjusted in-line with the new scaling and Skull spend, but will be adjusted no higher than 100. For example: a record of 573 Skulls turns into 57, while 80,000 Skulls turns into 100. Any missing bonus Attribute and Gate of Fates points will be awarded accordingly.
- The amount of Skulls previously earned by players remains untouched. Skulls for the Skull Throne.
Bug Fixes
- We have given Demetra a stern lecture about withholding services from her customers. Players can once again level up and duplicate skills.
- Fixed an issue where the level 30 version of Imbued Veiled Eclipse could not be obtained.
- Cleaned up the gamepad input prompt bar in the Skills and Modifiers Screen.
- Fixed various instances of “Undefined” being show in the Character Sheet in some languages.
- Resolved a navmesh issue in the Necropolis area of the campaign.
- Fixed an issue where the HP values in enemy health bars would break at certain thresholds.
Console Only
- Fixed an issue that prevented projectile VFX for the lightning variant of Livor Mortis from displaying.
- Fixed an issue that prevented some of Artic Spear’s VFX from displaying.
- Fixed an issue that caused the player character to turn into a hideous squiggle monster if the player reconnected their gamepad whilst the Cosmetics Menu was open.
- Resolved instances of placeholder icons for one of the deluxe edition armor sets.
For more information on future updates and patch notes, keep a close eye on The Nerd Stash. We also have patch notes for other popular games, like Zelda Tears of the Kingdom and Mount And Blade II: Bannerlord.
Update 1.1.7.8 for Wolcen Lords of Mayhem is available on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC. For the latest news and updates straight from Wolcen Studio, visit their website here. And to get in touch with the Wolcen community or the developers, check out the official forums here.