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Home»Coming Soon»“Year Walk” Coming to Wii U

“Year Walk” Coming to Wii U

Year Walk, a creepy adventure game soaked in Swedish folklore, is being ported to Wii U as early as this summer or fall. [gap height=”15″]The…

Valentino RomanBy Valentino RomanJuly 16, 20152 Mins Read
This article is over 10 years old and may contain outdated information.

Year Walk, a creepy adventure game soaked in Swedish folklore, is being ported to Wii U as early as this summer or fall.

[gap height=”15″]
The official statement from developer “SIMOGO” states:

Grim tales, horrifying creatures and cryptic enigmas await in the dark woods of 19th century Sweden. Lose yourself in an ancient rite which bleeds from the TV screen into our world, through the Wii U™ GamePad. Set out on a vision quest to foresee the future and use the screen in your hands to study a mysterious folklore encyclopedia, decipher hints and take notes. Solve tactile puzzles using motion controls, and listen for clues through the GamePad.

Simogo is a portmanteau of Simon Flesser, Magnus “Gordon” Gardebäck and the Swedish word “och”, which means “and”. Since 2010, Flesser and Gardebäck have been making games, mostly for iOS. Folk Lore itself was released for iOS in 2013 and PC in 2014. It came with a companion app that allowed players to read up on the mythology they encountered and help with puzzle solving.

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This isn’t even the creepiest part of the game.

That is actually one of the new features of the Wii U version, which is being ported with help of Dakko Dakko. There won’t be a companion app. It will be right there in the gamepad, which will also enable motion control and “other fun and surprising things”, according to Simogo. Physically rotating the gamepad will help solve puzzles, and moving it will let players look around the scenes.

YearWalk_WiiU_Screenshot_09
Players will also be able to take notes using the stylus and gamepad.

Year Walk is based on an old tradition called Årsgång (lit. year walk). It was used as a way to divine the events of the future, usually taken on Christmas Eve. A person would sequester themselves in a room, and not interact with anybody or anything for 24 hours. After that, the individual would blow into the keyhole of their church gate or door, which symbolized the temporary dismissal of their Christianity. In this way, they were able to become closer to the supernatural in order to receive their future visions.

For all the creepy, wooden horse masks you can handle, keep it here at The Nerd Stash!

Related Topics
Nintendo Wii U Year Walk
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Valentino Roman
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Machine Operator by day. Huge nerd by night! And also by day. I'm a student of Digital Media looking to expand my horizons and practice my craft. My favorite anything is Gunpla, Marvel, Godzilla and Borderlands. Depending on who you ask, they could be obsessions.

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