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Whether the player wants to charm monsters with a magical lute or shoot lightning from their fingertips, Baldur’s Gate 3 has a class to fit the bill. It’s a good idea for beginners to stick with one class while they learn. However, more experienced players may want to explore multi-classing by mixing and matching the 12 available classes. The hybrid builds that result make for some of the most exciting builds in the game, sacrificing singular strength for versatility. Here are some of the best multi-class combos in Baldur’s Gate 3, in no particular order.
Barbarian/Fighter
The concept behind this multi-class build is simple. Take two of the best melee classes in the game, smash them together, and then use the result to smash everything else in your path! Barbarians and Fighters might approach fights a bit differently, but the fundamentals are the same: wade into the fray and wreak havoc with a melee weapon. Balancing the Barbarian’s desire to use no or minimal armor and the Fighter’s tendency to wear heavier gear can be tricky, but players who manage it will have a raging melee tornado with versatile training to back it up. Maximize damage dice and crit potential for extra fun.
Barbarian/Rogue
Some multi-class combos sound weird; Barbarian/Rogue is one of them. Sneaking around and screaming in people’s faces isn’t exactly the same energy, but that’s what makes multi-class combos like this so interesting. Rogues are devastating when attacking from Stealth or before their enemies can act, and Barbarians are devastating the rest of the time. Using a Barbarian/Rogue to the best of their ability takes some finesse, and the player will want to study the pros and cons of each subclass before committing to a build. While some variations won’t be optimal, they’re all pretty fun, and the damage-dealing potential is high.
Bard/Warlock
Bard is one of the best support classes in the game, hanging back and using their magical melodies to buff their teammates. Unfortunately, Bard’s powerful support abilities come at the cost of DPS: the class simply isn’t built to do much damage. Introduce Warlock to the mix to solve that problem. Invest a bit into Warlock to take advantage of the DPS potential of Eldritch Blast, then focus the rest of your levels into Bard. This build keeps the focus on support while buffing the party’s overall ability to churn out damage.
Cleric/Druid
In D&D, most people know the Cleric/Druid combo for its incredible healing potential using Goodberry. In Baldur’s Gate, healing remains one of the best things about this multi-class combo, but that’s not the only reason the player should consider this hybrid. Clerics and Druids both have diverse spell lists. Combining these lists gives the player access to a huge number of spell combinations with a single character. The developer has made the wise decision to keep player choice at the forefront of every battle, and the Cleric/Druid multi-class takes advantage of that better than most.
Cleric/Wizard
Multi-classing Clerics and Wizards with anything else provides a ton of options in Baldur’s Gate 3, thanks to the various Cleric Domains and Wizard Schools. There’s no short and simple way to cover the options here. Suffice it to say that Wizards are glass cannons, and multi-classing with Cleric is one good way to add survivability without losing too much spellcasting potential. All multi-class characters in Baldur’s Gate 3 take some kind of opportunity cost, sacrificing some benefits in exchange for others. Cleric/Wizard combos are potent, but be careful not to sacrifice too much DPS potential.
Fighter/Rogue
The Fighter/Rogue multi-class doesn’t offer a lot of variety, but it’s not supposed to. Like the Barbarian/Rogue combo, this multi-class focuses on one thing: expanding your DPS options. Being able to smoothly transition from Stealth attacks and assassinations at the top of Initiative into face-to-face brawls makes Fighter/Rogue a strong DPS contender. The goal is to land a succession of critical hits before the enemy can react. Hit them hard, and hit them fast. Win battles before they even start. Even if your sneak attacks fail, your levels in Fighter should carry the day.
Fighter/Warlock
The power and versatility of magic in Baldur’s Gate 3 come with a considerable tradeoff: casters get killed easily. The easiest option to prevent this is to keep them out of harm’s way with a tanky meat shield between them and anything pointy. Another option, demonstrated by the Fighter/Warlock, is to make the caster more of a tank. Medium armor, a shield, and Second Wind all go a long way toward keeping a fragile Warlock alive. Players probably want to focus most of their levels on Warlock. Take just a level (or two or three) of Fighter. This balance keeps DPS at the forefront of the build while offering a significant boost to AC, making this one of the best multi-class combos.
Paladin/Sorcerer
Paladin/Sorcerer has a lot in common with Fighter/Warlock. They’re both melee/casting combos. Paladin is interesting because it’s already a hybrid, offering some healing options as well as strong melee potential. The Paladin/Sorcerer combo is great for spellsword builds, weaving magic from the front lines in between sword strokes. How players choose to balance this combination of magic and melee is mostly a matter of personal choice. As with most things, the developers gave players plenty of options. Paladin/Sorcerer is one of the best multi-class combos in Baldur’s Gate 3. It also happens to be one of the most fun.
Baldur’s Gate 3 is available for PC, PS5, and