New World Update 1.0.3, the third post-launch patch for Amazon Game Studios’ hugely popular MMO, hits servers today. New World Update 1.0.3 comes sided by a fresh blog post from Amazon offering not just patch notes on the various fixes and changes heading to the game, but an update to slow-coming free server transfers. Amazon pieced together the process to remedy the extensive queue times that defined New World’s first few weeks and persists now but to a lesser degree. For the New World 1.0.3 patch notes, scroll down lower.
Amazon explains that New World Update 1.0.3 lays further groundwork for server transfers following two weeks of internal testing. Amazon is taking an incremental approach to deployment, rolling the feature out to the AP Southeast region after first monitoring the framework implemented by New World update 1.0.3. Barring any issues, Amazon then plans to push out the feature to all other regions.
As recognition for the inconvenience caused by the long queue times and the patience shown by players, New World 1.0.3 also includes a few free goodies. Firstly, all players will receive The Stoic in-game title. Secondly, a Waiting emote lands in New World.
For a full breakdown of all the bug fixes, read the New World 1.0.3 patch notes below.
New World Update 1.0.3 Patch Notes
General
Implemented final pieces of the server transfer framework.
Added improvements to the World selection UI.
Added clearer messaging when a player is kicked due to going AFK or violating the EAC.
Added clearer messaging when stacked discounts are present, such as territory standing and faction discounts on property taxes.
Implemented back-end changes to help our team investigate concerns around the client performance in War.
Adjusted the respawn timer on Boatswain Ambrose and various other elite enemies throughout the world.
In The Depths, Players must now be in the arena to damage Thorpe.
An error message now appears when players attempt to buy their own items in the Trading Post.
Reverted a chest/loot change from update 1.0.2 that was causing too many refining reagents to roll from chests.
Adjusted the volume on the Amazon Games splash screen.
Armor is limited to 1 skill perk per piece.
Added general performance improvements for visual artifacts and graphics settings.
Dyes are now removed from items upon trade with a warning message present.
The Time to Declare War” timer now visually pauses to make it clear when an Invasion is imminent but not yet scheduled. Territory remains in a Conflict state after Invasions, and War can be declared.
New World 1.0.3 Patch Notes: Bug Fixes
General Bug Fixes
Fixed issues with the T4 and T5 azoth staffs— go close those high level portals!
Fixed an issue causing the abandoning event notification to persist.
Fixed a housing UI issue. The UI will now correctly shows that property taxes are subject to the full price of the home, and not impacted by the first time home buyer discount.
Fixed issues with early game spawning. The watchtower respawn point is replaced by the Settlement after it has been discovered. Players no longer incorrectly respawn at a Watchtower after selecting to respawn at a Settlement.
Fixed various localization issues throughout the game.
Fixed an issue where not all items for Town Projects were consumed when completing the mission.
Resolved login errors that prevented players from accessing their character.
Fixed an issue that caused Arena keys to not drop as intended.
Fixed an issue that caused the Runic Bear armor to not be appropriately dyed during Wars.
Fixed a pet placement issue. Pets placed in an otherwise empty house now remain in the home after the player logs out, instead of returning the pet to the player’s inventory.
AP Southeast servers now display the correct time zone in-game.
Fixed an issue that caused Company invites to persist after decline/accept.
Fixed an issue that caused Rajah spawns to stack forever – one big cat at a time, please!
Update:
Our team was able to include a few other urgent fixes into this week’s update. The following issues have been fixed.
Fixed an issue that caused holding and dragging around the client while in windowed mode to constantly retrigger invincibility.
Fixed an issue that caused taxes to not go into the controlling company’s treasury.
Fixed an issue that caused penalty length for suspensions and bans to say “Over a year”.
Fixed issues with companies not receiving some territory taxes.
Additionally, we discovered that our fix for the issue with titles and achievements not always updating correctly will need some additional work, and we’ve removed it from the list. We’ll continue to work on a fix for this issue, and many more, to release in future updates.
New World 1.0.3 Patch Notes: Speculative Fixes
The fixes listed below are tentative fixes and mitigations. Our goal is to get these changes out and see if issues persist, so we can continue to work on them and address in a future update if necessary.
Worked to fix an issue where Wars and Invasions kicked off earlier than scheduled.
Worked to fix an issue where not all settlement stations upgrade as intended when town projects are completed.
Players should no longer become stuck when entering or exiting an instance. If a player reconnects and their character is dead, the respawn screen is open with respawn options available. Players who are currently stuck need to contact customer support to have their character unstuck.
New World is out now for PC. Be sure to check out extensive catalog of guides if you need a helping hand.