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With over 10 million players worldwide, it is safe to say that Starfield is a resounding success. That being said, the game certainly has its shortcomings. From pesky bugs to missing features, there is certainly room for improvement. We ought not to worry too much, though, because Bethesda has confirmed that it will support the game for the next decade! Here are five changes we hope to see in a future patch of Starfield.
City Maps
Let’s go ahead and get this one out of the way, shall we? This is easily Starfield’s most sought-after change. Fans have been very vocal about the lack of city maps — for good reason, too! Navigating massive metropolitan areas without any sense of direction is frustrating, to say the least. Most would agree, however, that although depressingly dull, the current map system is passable for the wilderness.
It is interesting that Bethesda has regressed so severely in this aspect when each of its previous games had beautiful interactive maps. At the bare minimum, a drawing of each city with shop locations would be much appreciated.
Surface Vehicles
Second only to city maps, surface vehicles are the most requested addition to Starfield. Wimpy booster packs leave much to be desired in a game where points of interest are typically over a thousand meters apart.
In order for exploration to be fun, traversal needs to be fun, too. Unfortunately, the constant balancing act of sprinting, boosting, and recharging O2 gets old really quickly. A vehicle reminiscent of Star Wars land speeders would be game-changing, even if it is a feature reserved for Starfield’s late-game players.
In-Game Radio
One of Fallout 4’s best features was its in-game radio. Players could tune in to the channel of their choosing and enjoy some form of familiarity while they explored the unknown. Starfield desperately needs this addition. Exploring the more lifeless planets tends to lose its charm after a while, and having some respite in a handheld radio would greatly assist.
But the radio doesn’t just have to be used for music. The SSNN (Settled Systems News Network) plays a huge role in the game’s world, yet there is no way to actually listen to their broadcasts. Being able to tune into the network’s broadcasts could serve to feed players important lore without forcing them to watch a cutscene.
Favoriting System
Despite there being over 1,000 planets in Starfield, there is still no way to keep track of your favorites. The addition of a favoriting system in Starfield would save tons of headaches. Furthermore, the names of each star system are not always displayed. This makes it a real hassle to try and locate a specific system, especially when it’s one you visit frequently.
There is somewhat of a workaround currently, as building an outpost on a planet generates a small symbol next to it on the star map. You’re limited to eight outposts at a time, but that can be increased to 16 with the Planetary Habitation skill.
Skill Point Re-Spec
It is currently impossible to re-allocate your skill points in Starfield. Adding this feature would encourage different playstyles and give the less popular trait options some love. Of course, Bethesda would need to introduce restrictions to doing so, but the ability to re-spec would be stellar.
Related:
Starfield vs. Skyrim: Which Game Is More Immersive?
Of course, Starfield doesn’t have a level cap, so you can theoretically obtain every perk on a single character. Conversely, very few people will use the same character long enough to completely change builds.