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Home»Game News»Enshrouded’s Latest Patch Improves Performance & Enemy Balancing

Enshrouded’s Latest Patch Improves Performance & Enemy Balancing

Balance? We get balance?!

Jordan MoyerBy Jordan MoyerFebruary 26, 20243 Mins Read
Get Ready, Flameborn, Enshrouded Has Some Seriously Improved Enemies
Image Source: Keen Games via The Nerd Stash
This article is over 1 years old and may contain outdated information.

The latest update for Enshrouded has finally been released, and it’s bringing all sorts of awesome improvements, including those for the lack of balance of the enemies that roam Embervale’s remains. However, that’s not all Keen Games is bringing to the table with the Enshrouded Update 0.7.0.2. The patch notes describe loads of new changes, including fixes to multiplayer gameplay and servers, as well as changes to the game world, and even fixes for game stability and performance.

Enshrouded Update 0.7.0.2 Patch Notes

Enshrouded Update 0.7.0.2 Patch Notes
Image Source: Keen Games via The Nerd Stash

Let’s take a look at everything that changed in the latest Enshrouded update.

Related:

How To Craft All Potions in Enshrouded

Stability and Performance

• Fixed several rare crashes.
• Added more security to the saving process to avoid issues with saving, and better protection of the save game in case there is a failure.
• Reduced the CPU load for idle servers.
• Improved performance in large player bases and large crop fields.

Multiplayer and Servers

• Fixed an issue that could prevent joining a server when the previous session was cancelled or crashed.

Game World

• Redistributed roaming enemies in several areas for improved balancing.
• Fixed more cases of enemies with incorrect levels for the region that they are found in.
• Fixed an issue where a Flame Altar near a Shroud Root could lead to the fog in the whole world disappearing. (this isn’t how you’re meant to save Embervale)
• The game now prevents save points being activated when they are in deadly shroud.
• Fixed an issue that could lead to wax and honey spawning in the player base without having to harvest a hive first.
• Polished several points of interest.
• Tweaked the sounds from Vultures. (we heard you and them! loud and clear)
• Fixed several issues with incorrect ambient sounds.
• Fixed an issue with music in dungeons being muted after combat.
• Fixed the timings of the traps in Spires in multiplayer sessions.

Gameplay

• Fixed cases where the saving of crops when quitting and restarting the game world did not work properly.
• Increased the stamina cost for the jump attack.
• Fixed an issue where players climbing on walls and ladders could interfere with each other. (even though it was funny)
• The water aura no longer heals when the player is dead.
• Reduced the amount of twigs needed to craft arrows.
• Increased the yield of twigs from grown bushes.
• Increased the yield of feathers from their sources.
• Lowered the amount of Flax needed to craft high end armor sets. (it was maybe a bit too much padding)
• Lowered the amount of the resources needed to craft decorative books. (not all books are the Wheel of Time)
• Castle Wall blocks now have the same maximum stack size of 5000 like other building blocks.
• Fixed cases where open doors would block arrows or other projectiles.
• Fixed some rare cases where looted weapons had an incorrect item level.

Building and Terraforming

• Construction hammer no longer allows cutting holes into unbreakable materials like the foundational bedrock material at the bottom of the world. (but it was funny though)

Related:

Best Ranger Build in Enshrouded

Enshrouded is now available on PC.

Related Topics
Enshrouded Patch Notes
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Jordan Moyer
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Jordan is an experienced fantasy writer who spends hours behind her laptop, and lost in the pages of a book. She strives to be a successful gaming blogger, and has no complaint about the hours of game time she used to increase her knowledge of all things “geek”. She primarily writes gaming articles and fantasy novels. Ark: Survival Evolved is a favorite, along with Diablo 3, Warframe and Minecraft lately, though you can’t forget the good old Magic the Gathering card game! Writing about games truly gives her joy as it gives her another perspective to look at games from, a reason to really look into the mechanics of the game.

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