From the beginning, Kuro Games worked on creating almost invincible monsters for their gacha game. However, it was not until the 1.1 update of Wuthering Waves that the Rovers knew the real struggle of trying to defeat these enemies with almost infinite HP. I’m not talking about Weekly Bosses, normal bosses, or Holograms. I’m talking about the enemies roaming around Solaris-3: the Howlers, Boars, and even the Roseshroom. Those common Echoes that don’t have absolutely nothing special are just some of the ones that are making life difficult for players worldwide.
This started in the first patch due to Echoes’ very limited leash zone before “resetting” their position and recovering all their HP. Players have reported that since the change to Version 1.1 Wuthering Waves, enemies seem to have a smaller leash zone. The problem has caused that when a user moves away just a little from the Echo or vice versa, it returns to its position, and they must restart the fight. It also complicates the completion of many quests, such as achievements or leveling up Data Bank. This bug even occurs with the Roseshroom, the plant-fungus monsters that do not move a single plant fiber from their place.
Also, this issue occurs more frequently with Echoes that tend to move more when entering combat, such as Lightcrushers. For now, the most effective results are with a Resonator that does enough damage at a distance or has a solid team to defeat the monsters in the shortest time and avoid Echoes from moving too much. These are temporary measures while Kuro Games resolves this issue with Wuthering Waves enemies in Version 1.1. Although this company has proven to respond quickly to bugs like these, there should be a solution soon if the reports continue. Luckily, the developers always apologize by giving away some Astrite, so we can look forward to a few freebies down the road.