As someone who’s been a fan of the recent direction Ubisoft has taken with its remakes, the one I’m eagerly waiting for is Rayman Legends Retold. Ever since I got to play a small portion, I got hooked, as it brought back one of my favorite Rayman games with better visuals, smoother gameplay, and a few modern additions. Now I got to jump into this title again for a couple more levels, and they were more than enough to convince me the series’ platforming greatness is about to make a legendary comeback.
Twice the Challenge, Double the Fun

I was lucky enough to be part of another preview of Rayman Legends Retold. In the first one, I felt as if the levels I played focused more on the new mechanics, visuals, and reimagined levels. This time, however, it was all about making the challenging platforming shine.
For this build, I got to experience some of the mid-to-late-game levels, which really showed me that my platforming skills were a bit rusty. I started in the Mystic Mesa levels, and well, since I’m Mexican, I felt a bit of bias toward them.
The first thing that caught my attention was how perfectly detailed everything was— from the tablecloth we use on some of our tables to the ingredients we use in meals to the iconic papel picado for DÃa de Los Muertos—everything was beautiful.
Art style aside, however, all the levels I got to play here were just as great. There were a few new mechanics, such as Rayman being able to shrink to pass through some areas, turning into a duck, and Murphy being able to eat a slice of cake to open a path for me. It was all part of how cohesive Rayman has always been with its platforming elements that made me remember why I fell in love with the original title back in the day.
After a couple of normal levels, I also got to play a few music stages, and they were among the most challenging yet most memorable levels I’ve seen in a platformer recently. The first one had me going through an amazing rendition of La Macarena as I jumped across giant vegetables with the world’s boss cooking in the background. I even got to play a level with a creative version of Eye of the Tiger, which was truly one of the highlights of this preview.
To wrap it all up, I also got to play through one of the most challenging worlds: The Land of the Living Dead. I only played a couple of levels here, and they illustrated the difficulty spike compared to the previous world. There was a new mechanic that let me send a wave of light to fight enemies off or remove obstacles, which added another layer of challenge to these iconic levels.
One thing I will say is that Rayman Legends Retold is much more challenging this time around. However, that is not something that should discourage casual players. There were a few “easy mode” options, such as the golden heart and a blessing that made traversal much easier. I didn’t use them much because I’m too stubborn and prefer to complete all levels without help, but I’m glad we have these options so players can focus on the story without perishing several times in a row.
Also, Rayman Legends Retold just keeps making my jaw drop with every new addition. The boss fight against the Luchador is extremely epic, with a dragon level before the final showdown, which just adds to the epicness of this iconic platformer. I’m also really happy with the remake’s cinematic direction, as some cutscenes look straight out of a movie, with superb animation and visuals.
The Gang is Almost Here

As I said before, Rayman Legends Retold is the comeback that the limbless hero deserves. After waiting so long for a new Rayman entry, this one is perfect for bringing back those old-school fans while also opening a path for newcomers who want to experience one of the best platformers in Ubisoft’s catalog. Now, all that remains is to wait a bit more for this reimagining, which is easily one of my most anticipated titles of 2026.







