Clash of Clans has today launched its September 27 update across mobile devices, so here’s everything that’s been changed and added with this patch. Unlike some of the other patches released today for other games, this patch is extra beefy and looks to bring plenty of new stuff to the game. Most notably, a new Super Troop has been added: the Super Bowler. This new unit is sure to bring its bowling skills to battle and do some serious damage. For everything else though, you’ve come to the right place. Here’s everything new with Clash of Clans in its September 27 update!
Clash of Clans September 27 Update Patch Notes
Introducing: Super Bowler
Welcome to the Clash of Clans Bowling Lane! In the international rules for bowling, a ‘Strike’ is when all 10 pins are knocked down. A ‘Turkey’ is 3 Strikes in a row, and a ‘Six Pack’ doesn’t mean you 3-Starred both of your War attacks! It means you got 6 Strikes in a row!
What better way to guarantee you’ll never have to deal with a 7-10 Split than with this brand new unit who joins our ever-growing list of upgradeable Super Troops!
Like other Super Troops, the Super Bowler takes up greater Housing Space, has higher stats, and also costs more to train. However, the Super Bowler has an extra advantage over his non-Super colleague. When Super Bowler attacks, his rock ball bounces one extra time for a total of 3 impacts of damage.
Check out his beefy stats:
Level | TH Level | DPS | HP | Training Cost | Housing Space |
4 | 12 | 170 | 1600 | 700 DE | 30 |
5 | 13 | 185 | 1800 | 875 DE | 30 |
6 | 14 | 200 | 2000 | 1000 DE | 30 |
Super Bowler is the perfect damage dealer for those funnel kill-teams or clearing Defenses that are just outside the range of your regular Bowlers. With that extra bounce of his bowling ball, the amount of devastation you can deliver makes the Super Bowler the new Kingpin. Yes…that was one last bowling term.
Quality of Life Improvements
Additionally, we’ve got a couple Quality of Life improvements we’ll also be releasing in this update. Check them out below!
Gain XP for Donating Troops in Wars & War Leagues
You will now gain XP when you donate Troops during Wars and War Leagues, but not during Friendly Wars. The amount of XP earned is based on the donated Troops at the start of the Battle Day. Farming XP by removing donations and repeatedly requesting troops will not be possible. All XP from Troop donations are earned when Preparation Day ends. The amount of XP gained is the same as for other donations.
Hero Skin Randomizer
When enabled, the Hero Skin Randomizer will randomly apply a different Hero Skin each time you load your Home Village, choosing from a list of skins you’ve selected to be on rotation.
The Hero Skin Randomizer can be activated from the Hero Skin UI, found on each pedestal of your available Heroes. Setting the Randomizer to “On”, you will need to select which of your unlocked skins you want in rotation. Any skins not selected will be excluded from the Randomizer’s cycle.
Therefore, if there are certain skins from your collection you wish not to be randomly applied when you load your Home Village, simply leave that skin deselected.
Once you’ve selected the Hero Skins you want in rotation, each time you load your Home Village the Hero Skin Randomizer will apply a different random skin from your selection to your available Heroes. Loading your Home Village occurs after events such as doing an attack or visiting another player’s Village.
It’s just like having your favorite music playlist on shuffle!
“Support A Creator” Improvements
If you want to support your favorite Clash of Clans Content Creator, we’ve made that feature even more accessible. In the Clash Shop, simply hit the Supercell Creator Club logo “C” to enter the Creator Code of the Content Creator you wish to support. Additionally, if you’re already supporting a Content Creator, the logo will have a green tick above it indicating your support is currently active.
API Changes
For those of a more technical disposition, we’ve added a couple changes to our public API:
Clan war opt-in/opt-out status is now present as the warPreference (in/out) property in the /players/{playerTag} response in the Clash of Clans API. The property is only present if a player is in a Clan.
The maximum number of attacks available per war participant is now present as the attacksPerMember property in the /clans/{clanTag}/currentwar and /clans/{clanTag}/warlog responses in the Clash of Clans API. As this is something new that we started tracking for Clans’ war histories, friendly wars that took place before the introduction of this feature will lack this property.
That wraps up the sneak peeks for the Autumn 2021 Update. Until next time…
Clash on!
Clash of Clans is available on Android and iOS devices. For more information regarding this update, check out the official blog post.