The 1.401.003 update has arrived for Deathloop, and here’s the full list of changes and fixes added with these patch notes. This is an unannounced title update, and Arkane Studios launched it a while ago. Meanwhile, the Goldenloop update (patch 1.401.002) was released a few days ago, so don’t expect anything but bug fixes from today’s update. So, here’s everything with the new Deathloop 1.401.003 update.
Deathloop Update 1.401.003 Patch Notes
Arkane Studios has yet to release official patch notes, but we expect this version to fix various bugs and issues brought on by the Goldenloop update. However, the official patch notes will be released shortly, and we will update to the post.
The stuff that comes with the Goldenloop update are as follows:
New Platforms and Crossplay
In addition to adding a host of new features to the game, the Goldenloop update brings Deathloop to brand new platforms! With this update, you’ll be able to play on Xbox Series X|S. And if you’re a PlayStation Plus (Extra or Premium) or Game Pass member, you’ll be able to play all of Deathloop (including the new GOLDENLOOP Update features) for free on day one.
The GOLDENLOOP Update also introduces crossplay for PvP matchmaking across PSN, Xbox, Steam, Epic, and the Microsoft Store environments. You can set your Cross-Platform Matchmaking setting to Any (all platforms) or Same (just your platform), and you can also set your Cross-Platform Matchmaking controller to Any (all controller types) or Same (just the one you’re using).
Xbox console and PC versions will also feature cross-purchase and cross-save, so if you purchase Deathloop through the Microsoft Store on either Xbox or PC, you’ll be able to play it on your other Microsoft platforms and pick up right where you left off.
New Ability: Fugue
Blackreef is an eternal party, and what’s an eternal party without a little intoxication? The new Fugue ability is a projectile that slows and confuses your target, briefly rendering them harmless (and tipsy). The Fugue ability also includes four discoverable upgrades:
- Coda: Extended duration
- Earworm: Cast a Fugue “mine” on a surface
- Discord: Target becomes hostile toward its allies
- Syncopation: On the target’s death, Fugue affects nearby enemies
Just imagine the damage you could do with the combination of Discord and Syncopation. Now that’s Colt’s kind of party. You’ll have to do a little digging to find out how you can nab the Fugue Slab. Maybe check out Karl’s Bay in the afternoon? You may find a new mystery to unravel.
New Weapon: Halps Prototype
The Visionary Wenjie has a new treat for you. The HALPS Prototype is a new energy-based rifle that fires a continuous laser-like beam, allowing you to rip through your enemies with precision. Fire the beam at a turret or security camera to refract the beam and hit your foes with bank shots.
Deathloop Update: New Enemy: Paint-Bomber
If you thought the other Eternalists were off their rockers, just wait until you meet the Paint-Bomber. These new NPCs are taking their creative flair to a new level, strapping themselves with a bandolier of paint-filled explosives that they’re all too happy to ignite while they sprint your way. Don’t let them get too close, or they’ll take you down in a blaze of glory with them and turn you into another paint smear on the island of Blackreef’s colorful streets.
New Ability Upgrades: Four New Upgrades for Julianna’s Masquerade Ability
Previously Julianna’s unique ability Masquerade was the only ability in the game without its own upgrades, but no longer. With the Goldenloop update, you’ll have four possible upgrade options:
- Ensemble: Target up to three NPCs with Masquerade
- Mend: Regenerate health while using Masquerade on an NPC
- Expose: When an NPC affected by Masquerade dies or spots Colt, Colt is automatically tagged
- Incognito: Damage taken while using Masquerade is converted to Energy