The gates of the Sundered Doctrine dungeon in Destiny 2 have finally opened, which means there are a lot of things for players to grab. Well, assuming they all make it alive in the first place. Since going into a dungeon is never an easy task, many Guardians should see if the rewards are worth the effort. And from what we’ve seen already, yeah, they are. Here, we’ve made a complete loot table for the Sundered Doctrine dungeon in Episode: Heresy.
Item | Completion Requirements |
---|---|
Unsounded Depths Emblem | Normal Completion |
Pyramid’s Pilot Emblem | Flawless Completion |
Last Erasure Emblem | Contest Mode Completion |
Beyond the above emblems, here are the other items that have a chance to drop from the Sundered Doctrine dungeon loot table:
- Finality’s Auger (Exotic Weapon)
- Unworthy (Legendary Weapon/Scout Rifle)
- Unloved (Legendary Weapon/Hand Cannon)
- Unvoiced (Legendary Weapon/Shotgun)
- Unsworn (Legendary Weapon/Trace Rifle)
- Flain Suit Armor
All Legendary Weapon Traits
![Subjugation Trait](https://cdn.thenerdstash.com/wp-content/uploads/2025/02/Sundered-Doctrine-Subjugation-Trait-1024x576.jpg)
For those not lucky enough to get Finality’s Auger but somewhat lucky to grab one of the weapons, here are the traits listed in collections for each weapon. Also, all weapons share the Subjugation trait.
- Unworthy
- Extended Barrel: Increases range. Decreases handling speed. Moderately controls recoil.
- Flared Magwell: Slightly increases stability. Greatly increases reload speed.
- Keep Away: Increases reload, range, and accuracy when no targets are in close proximity.
- Zen Moment: Causing damage with this weapon reduces recoil and flinch over time.
- Subjugation: Weapon adapts to targets. When dealing damage:
- To weak targets: shots explode
- To strong targets: targets become exhausted
- To Guardians: the weapon’s flinch resistance increases
- Exhausted targets deal reduced outgoing damage.
- Unloved
- Extended Barrel: Increases range. Decreases handling speed. Moderately controls recoil.
- Armor-piercing Rounds: Slightly increases range.
- Heating Up: Final blow with this weapon increase accuracy and and stability while improving vertical recoil.
- Tear: Precision final blows with this weapon cause nearby targets to become Severed.
- Subjugation: Weapon adapts to targets. When dealing damage:
- To weak targets: shots explode
- To strong targets: targets become exhausted
- To Guardians: the weapon’s flinch resistance increases
- Exhausted targets deal reduced outgoing damage.
- Unvoiced
- Extended Barrel: Increases range. Decreases handling speed. Moderately controls recoil.
- Appended Mag: Increases magazine size.
- Destabilizing Rounds: Defeating a target creates a Void burst; hitting other targets with this burst makes them volatile and grants you Volatile Rounds for a short duration.
- Demoralize: Precision final blows cause nearby targets to become Weakened.
- Subjugation: Weapon adapts to targets. When dealing damage:
- To weak targets: shots explode
- To strong targets: targets become exhausted
- To Guardians: the weapon’s flinch resistance increases
- Exhausted targets deal reduced outgoing damage.
- Unsworn
- Extended Barrel: Increases range. Decreases handling speed. Moderately controls recoil.
- Enhanced Battery: Increases magazine size.
- Rewind Rounds: When this weapon’s magazine is empty, it refills from reserves based on the number of hits.
- Elemental Honing: Dealing unique elemental damage grants this weapon a stacking damage bonus. This bonus is increased for kinetic weapons.
- Subjugation: Weapon adapts to targets. When dealing damage:
- To weak targets: shots explode
- To strong targets: targets become exhausted
- To Guardians: the weapon’s flinch resistance increases
- Exhausted targets deal reduced outgoing damage.
Destiny 2 is now available on PC, Xbox, and PlayStation consoles.