The 1.09 update has arrived for F1 22, and here’s the full list of changes and fixes added with this patch. The new update brings along important features expected for a long time and weekly standard bug fixes. Besides that, for the first time in the series history, players will be able to race the fastest motorsport around with players across all platforms as the full launch of cross-play arrives in F1 22 later this week. This will definitely please the players. So, here’s everything new with the F1 22 update 1.09.
F1 22 Update 1.09 Patch Notes
The latest update that Codemasters releases include a few important changes. Here are the F1 22 1.09 update patch notes:
- Fixed an issue where the automatic gearbox hits rev-limiter for too long before upshifting
- Fixed an issue that caused radio commands to be disabled after using Flashback in certain circumstances
- Tire temperatures are now correct when starting a race with no formation lap in offline modes
- Fixed an issue where players can receive incorrect penalties at Turn 4 of Australia
- Improved logic on AI leaving pit lane at Paul Ricard
- Lowered the threshold for enabling/disabling DRS in changeable conditions
- Fixed an issue where races cannot start when host spectates formation lap in Multiplayer
- Fixed an issue where players were unable to see other drivers’ lap times in Race Director
- Fixed an issue where cars with maximum downforce upgrades may incorrectly experience high tire temperatures
- Fixed an issue where changes to race style settings and AI difficulty in Career mode may reset on game launch
- Fixed a timing issue causing incorrect sector and lap times when using Broadcast formation lap
- Renewing a sponsorship contract on the same day as a Department Event can no longer be exceptionally long
- Fixed an issue where, in specific graphic settings, transparent boxes were sometimes appearing in-game
- General stability improvements
- Various minor fixes
F1 22 is out now for PC, PS4, PS5,